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@@ -8,4 +8,9 @@
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};
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// Add nightvision event handler
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-call macro_fnc_name(nightvision);
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+call macro_fnc_name(nightvision);
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+
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+// Drone Recharge
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+RD501_DRONE_BATTERY = "lightsaberG_swing";
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+RD501_FORCE_WALK_WEAPONS = [macro_quote(macro_new_weapon_nofam(Z1000))];
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+["weapon", macro_fnc_name(heavyWeaponHandlePlayerWeaponChanged)] call CBA_fnc_addPlayerEventHandler;
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