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- params ["_unit", "_weapon"];
- systemChat "Handling Weapon Swap";
- if(_weapon == "" && !isForcedWalk _unit) exitWith { systemChat "No Weapon"; };
- systemChat _weapon + " :: " + _unit;
- private _fn_unForceWalk = {
- params["_target"];
- systemChat "Unforce Walk";
- _target setVariable ["RD501_FORCE_WALK", false];
- _target forceWalk false;
- };
- private _forceWalk = _unit getVariable ["RD501_FORCE_WALK", false];
- systemChat "Checking _forceWalk :: " + _forceWalk;
- if(_weapon == "" && _forceWalk) exitWith {
- _unit call _fn_unForceWalk;
- };
- private _fn_forceWalk = {
- params["_target"];
- systemChat "Force Walk";
- _target setVariable ["RD501_FORCE_WALK", true];
- _target forceWalk true;
- };
- systemChat "Weapon in array :: " + (_weapon in RD501_FORCE_WALK_WEAPONS);
- if(_weapon in RD501_FORCE_WALK_WEAPONS) exitWith
- {
- if(!isForcedWalk _unit) then{
- _unit call _fn_forceWalk;
- };
- };
- if(_forceWalk) exitWith
- {
- _unit call _fn_unForceWalk;
- };
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