config.cpp 18 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon LAAT
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define macro_new_vehicle(laat,name) vehicle_classname##_##name
  10. #define reskined_laat_mk3(classname,displayname,texturebody,texturewing)\
  11. class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk3)\
  12. {\
  13. forceInGarage = 0;\
  14. displayName=LAAT/I MK.III - ('##displayname##') ;\
  15. hiddenSelectionsTextures[]={macro_vehicle_textures##\LAAT\##texturebody,macro_vehicle_textures##\LAAT\##texturewing};\
  16. };
  17. #define reskined_laat_mk4_full_path(classname,displayname,texturebody,texturewing)\
  18. class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk4)\
  19. {\
  20. forceInGarage = 0;\
  21. displayName=LAAT/I MK.IV - ('##displayname##') ;\
  22. hiddenSelectionsTextures[]={texturebody,texturewing};\
  23. };
  24. class CfgPatches
  25. {
  26. class macro_patch_name(LAAT)
  27. {
  28. addonRootClass=macro_patch_name(vehicles)
  29. requiredAddons[]=
  30. {
  31. macro_patch_name(vehicles),
  32. "3AS_LAAT"
  33. };
  34. requiredVersion=0.1;
  35. units[]=
  36. {
  37. macro_new_vehicle(laat,Mk1),
  38. macro_new_vehicle(laat,Mk1_lights),
  39. macro_new_vehicle(laat,Mk2),
  40. macro_new_vehicle(laat,Mk2_lights),
  41. macro_new_vehicle(laat,Mk3),
  42. macro_new_vehicle(laat,Mk4),
  43. macro_new_vehicle(laat,mk4_skin),
  44. macro_new_vehicle(laat,mk4_501st_cxc),
  45. macro_new_vehicle(laat,mk4_501st_cxx),
  46. macro_new_vehicle(laat,mk4_501st_cxp),
  47. macro_new_vehicle(laat,mk4_501st_cxs),
  48. macro_new_vehicle(laat,mk4_501st_cx),
  49. macro_new_vehicle(laat,cargo_Mk2),
  50. macro_new_vehicle(laat,spec_ops),
  51. macro_new_vehicle(laat,muunilinst),
  52. macro_new_vehicle(laat,blue)
  53. };
  54. weapons[]=
  55. {
  56. };
  57. };
  58. };
  59. #include "../../common/sensor_templates.hpp"
  60. class DefaultEventhandlers;
  61. class CfgVehicles
  62. {
  63. #include "inheritance.hpp"
  64. class macro_new_vehicle(laat,Mk1):3as_LAAT_Mk1
  65. {
  66. displayName="LAAT/I MK.I";
  67. #include "common_stuff_tcw.hpp"
  68. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  69. class UserActions: UserActions
  70. {
  71. #include "user_action.hpp"
  72. };
  73. hiddenSelectionsTextures[]=
  74. {
  75. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  76. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  77. };
  78. class Turrets: Turrets
  79. {
  80. class Gunner: Copilot
  81. {
  82. minelev=-60;
  83. minturn=-240;
  84. maxelev=40;
  85. maxturn=-120;
  86. #include "../../common/common_optics.hpp"
  87. };
  88. class LeftDoorgun: LeftDoorgun
  89. {
  90. weapons[]=
  91. {
  92. macro_new_weapon(turret,laat_ball_beam_l),
  93. "Laserdesignator_pilotCamera"
  94. };
  95. magazines[]=
  96. {
  97. "Laserbatteries",
  98. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  99. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  100. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300)
  101. };
  102. #include "../../common/common_optics.hpp"
  103. memorypointgunneroptics="FIXME";
  104. };
  105. class RightDoorGun: RightDoorGun
  106. {
  107. weapons[]=
  108. {
  109. macro_new_weapon(turret,laat_ball_beam_r),
  110. "Laserdesignator_pilotCamera"
  111. };
  112. magazines[]=
  113. {
  114. "Laserbatteries",
  115. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  116. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  117. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300)
  118. };
  119. #include "../../common/common_optics.hpp"
  120. memorypointgunneroptics="FIXME";
  121. };
  122. class CargoTurret_01: CargoTurret_01{};
  123. class CargoTurret_02: CargoTurret_02{};
  124. class CargoTurret_03: CargoTurret_03{};
  125. class CargoTurret_04: CargoTurret_04{};
  126. class CargoTurret_05: CargoTurret_05{};
  127. class CargoTurret_06: CargoTurret_06{};
  128. };
  129. class ACE_SelfActions
  130. {
  131. class ACE_Passengers
  132. {
  133. condition = "alive _target";
  134. displayName = "Passengers";
  135. insertChildren = "_this call ace_interaction_fnc_addPassengersActions";
  136. statement = "";
  137. };
  138. };
  139. };
  140. class macro_new_vehicle(laat,Mk1_lights):3as_LAAT_Mk1Lights
  141. {
  142. displayName="LAAT/I MK.I (Lights)";
  143. #include "common_stuff_tcw.hpp"
  144. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  145. class UserActions: UserActions
  146. {
  147. #include "user_action.hpp"
  148. };
  149. hiddenSelectionsTextures[]=
  150. {
  151. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  152. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  153. };
  154. class Turrets: Turrets
  155. {
  156. class Gunner: Copilot
  157. {
  158. minelev=-60;
  159. minturn=-240;
  160. maxelev=40;
  161. maxturn=-120;
  162. #include "../../common/common_optics.hpp"
  163. };
  164. class CargoTurret_01: CargoTurret_01{};
  165. class CargoTurret_02: CargoTurret_02{};
  166. class CargoTurret_03: CargoTurret_03{};
  167. class CargoTurret_04: CargoTurret_04{};
  168. class CargoTurret_05: CargoTurret_05{};
  169. class CargoTurret_06: CargoTurret_06{};
  170. };
  171. class ACE_SelfActions
  172. {
  173. class ACE_Passengers
  174. {
  175. condition = "alive _target";
  176. displayName = "Passengers";
  177. insertChildren = "_this call ace_interaction_fnc_addPassengersActions";
  178. statement = "";
  179. };
  180. };
  181. };
  182. class macro_new_vehicle(laat,Mk2):3as_LAAT_Mk2
  183. {
  184. displayName="LAAT/I MK.II";
  185. #include "common_stuff_tcw.hpp"
  186. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  187. class UserActions: UserActions
  188. {
  189. #include "user_action.hpp"
  190. };
  191. hiddenSelectionsTextures[]=
  192. {
  193. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  194. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  195. };
  196. class Turrets: Turrets
  197. {
  198. class Gunner: Copilot
  199. {
  200. minelev=-60;
  201. minturn=-240;
  202. maxelev=40;
  203. maxturn=-120;
  204. #include "../../common/common_optics.hpp"
  205. };
  206. class CargoTurret_01: CargoTurret_01{};
  207. class CargoTurret_02: CargoTurret_02{};
  208. };
  209. class ACE_SelfActions
  210. {
  211. class ACE_Passengers
  212. {
  213. condition = "alive _target";
  214. displayName = "Passengers";
  215. insertChildren = "_this call ace_interaction_fnc_addPassengersActions";
  216. statement = "";
  217. };
  218. };
  219. };
  220. class macro_new_vehicle(laat,Mk2_lights):3as_LAAT_Mk2Lights
  221. {
  222. displayName="LAAT/I MK.II (Lights)";
  223. #include "common_stuff_tcw.hpp"
  224. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  225. class UserActions: UserActions
  226. {
  227. #include "user_action.hpp"
  228. };
  229. hiddenSelectionsTextures[]=
  230. {
  231. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  232. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  233. };
  234. class Turrets: Turrets
  235. {
  236. class Gunner: Copilot
  237. {
  238. minelev=-60;
  239. minturn=-240;
  240. maxelev=40;
  241. maxturn=-120;
  242. #include "../../common/common_optics.hpp"
  243. };
  244. class CargoTurret_01: CargoTurret_01{};
  245. class CargoTurret_02: CargoTurret_02{};
  246. };
  247. class ACE_SelfActions
  248. {
  249. class ACE_Passengers
  250. {
  251. condition = "alive _target";
  252. displayName = "Passengers";
  253. insertChildren = "_this call ace_interaction_fnc_addPassengersActions";
  254. statement = "";
  255. };
  256. };
  257. };
  258. // SWOP START HERE
  259. class macro_new_vehicle(laat,Mk3):swop_LAAT
  260. {
  261. scope=2;
  262. displayName="LAAT/I MK.III";
  263. author="RD501"
  264. side=1;
  265. crew="SWOP_Clonetrooper_P1";
  266. transportSoldier=24;
  267. forceInGarage = 1;
  268. crewExplosionProtection = 0;
  269. crewCrashProtection = 0;
  270. slingLoadMemoryPoint = "slingload0";
  271. //typing hard
  272. #include "ace_stuff.hpp"
  273. #include "flight_model.hpp"
  274. #include "common_stuff_swop.hpp"
  275. RD501_magclamp_small_1[] = {0.0,1.0,-4.5};
  276. class UserActions
  277. {
  278. class ThrusterEngage
  279. {
  280. displayName = "";
  281. displayNameDefault = "";
  282. textToolTip = "";
  283. position = "pilotview";
  284. radius = 20;
  285. priority = 0;
  286. onlyForPlayer = 1;
  287. condition = "((player == driver this) AND (alive this))";
  288. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  289. shortcut="User19"
  290. };
  291. class ThrusterDisengage: ThrusterEngage
  292. {
  293. priority = 0;
  294. displayName = "";
  295. displayNameDefault = "";
  296. textToolTip = "";
  297. condition = "((player == driver this) AND (alive this))";
  298. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  299. shortcut="User20"
  300. };
  301. };
  302. class ACE_SelfActions:ACE_SelfActions
  303. {
  304. #include "../../common/universal_hud_color_changer.hpp"
  305. };
  306. #include "../../common/universal_mfd.hpp"
  307. class Turrets: Turrets
  308. {
  309. class CopilotTurret: CopilotTurret
  310. {
  311. #include "common_copilot.hpp"
  312. };
  313. class GunnerTurret1:GunnerTurret1
  314. {
  315. weapons[]=
  316. {
  317. macro_new_weapon(turret,laat_ball_turret),
  318. "Laserdesignator_pilotCamera"
  319. };
  320. magazines[]=
  321. {
  322. "Laserbatteries",
  323. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  324. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  325. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  326. };
  327. };
  328. class GunnerTurret2:GunnerTurret2
  329. {
  330. weapons[]=
  331. {
  332. macro_new_weapon(turret,laat_ball_turret),
  333. "Laserdesignator_pilotCamera"
  334. };
  335. magazines[]=
  336. {
  337. "Laserbatteries",
  338. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  339. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  340. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  341. };
  342. };
  343. class CargoTurret_01:CargoTurret_01{};
  344. class CargoTurret_02:CargoTurret_02{};
  345. class CargoTurret_03:CargoTurret_03{};
  346. class CargoTurret_04:CargoTurret_04{};
  347. class CargoTurret_05:CargoTurret_05{};
  348. class CargoTurret_06:CargoTurret_06{};
  349. };
  350. };
  351. class macro_new_vehicle(laat,Mk4):swop_LAATmk2
  352. {
  353. scope=2;
  354. displayName="LAAT/I MK.IV";
  355. author="RD501"
  356. side=1;
  357. crew="SWOP_Clonetrooper_P1";
  358. transportSoldier=24;
  359. forceInGarage = 1;
  360. crewExplosionProtection = 0;
  361. crewCrashProtection = 0;
  362. slingLoadMemoryPoint = "slingLoad0";
  363. angleRangeHorizontal = 360;
  364. angleRangeVertical = 360;
  365. //typing hard
  366. #include "ace_stuff.hpp"
  367. #include "flight_model.hpp"
  368. #include "common_stuff_swop.hpp"
  369. RD501_magclamp_small_1[] = {0.0,-2.0,-2.5};
  370. class UserActions
  371. {
  372. class ThrusterEngage
  373. {
  374. displayName = "";
  375. displayNameDefault = "";
  376. textToolTip = "";
  377. position = "pilotview";
  378. radius = 20;
  379. priority = 0;
  380. onlyForPlayer = 1;
  381. condition = "((player == driver this) AND (alive this))";
  382. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  383. shortcut="User19"
  384. };
  385. class ThrusterDisengage: ThrusterEngage
  386. {
  387. priority = 0;
  388. displayName = "";
  389. displayNameDefault = "";
  390. textToolTip = "";
  391. condition = "((player == driver this) AND (alive this))";
  392. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  393. shortcut="User20"
  394. };
  395. class OpenCargoDoor
  396. {
  397. displayName = "<t color='#F64747'>[Open Doors]</t>";
  398. displayNameDefault = "<t color='#F64747'>[Open Doors]</t>";
  399. textToolTip = "<t color='#F64747'>[Open Doors]</t>";
  400. position = "pilotview";
  401. radius = 20;
  402. priority = 9999;
  403. onlyForPlayer = 1;
  404. condition = "this doorPhase ""Doors"" < 0.5 AND (alive this) AND (player in [gunner this, driver this])";
  405. statement = "this animateDoor ['Doors', 1];this animate ['DoorsHandler',1]";
  406. animPeriod = 5;
  407. };
  408. class CloseCargoDoor: OpenCargoDoor
  409. {
  410. displayName = "<t color='#009FD4'>[Close Doors]</t>";
  411. displayNameDefault = "<t color='#009FD4'>[Close Doors]</t>";
  412. textToolTip = "<t color='#009FD4'>[Close Doors]</t>";
  413. priority = 9999;
  414. condition = "this doorPhase ""Doors"" > 0.5 AND (alive this) AND (player in [gunner this, driver this])";
  415. statement = "this animateDoor ['Doors', 0];this animate ['DoorsHandler',0];";
  416. animPeriod = 5;
  417. };
  418. };
  419. class ACE_SelfActions:ACE_SelfActions
  420. {
  421. #include "../../common/universal_hud_color_changer.hpp"
  422. };
  423. #include "../../common/universal_mfd.hpp"
  424. class Turrets: Turrets
  425. {
  426. class CopilotTurret: CopilotTurret
  427. {
  428. #include "common_copilot.hpp"
  429. };
  430. class GunnerTurret1:GunnerTurret1
  431. {
  432. weapons[]=
  433. {
  434. macro_new_weapon(turret,laat_ball_turret),
  435. "Laserdesignator_pilotCamera"
  436. };
  437. magazines[]=
  438. {
  439. "Laserbatteries",
  440. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  441. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  442. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  443. };
  444. };
  445. class GunnerTurret2:GunnerTurret2
  446. {
  447. weapons[]=
  448. {
  449. macro_new_weapon(turret,laat_ball_turret),
  450. "Laserdesignator_pilotCamera"
  451. };
  452. magazines[]=
  453. {
  454. "Laserbatteries",
  455. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  456. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  457. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  458. };
  459. };
  460. };
  461. };
  462. #include "_mk4_reskin.hpp"
  463. class macro_new_vehicle(laat,cargo_Mk2):swop_LAAT_cargo
  464. {
  465. scope=2;
  466. displayName="LAAT/C MK.II";
  467. author="RD501"
  468. side=1;
  469. crew="SWOP_Clonetrooper_P1";
  470. //transportSoldier=24;
  471. smokeLauncherGrenadeCount = 48;
  472. smokeLauncherAngle = 360;
  473. forceInGarage = 1;
  474. faction = macro_republic_faction
  475. editorSubcategory = macro_editor_cat_air(Republic_heli)
  476. vehicleClass = macro_editor_vehicle_type_air(Republic)
  477. maximumLoad = 5000000000;
  478. slingLoadMaxCargoMass = 5000000000;
  479. //#include "flight_model.hpp"
  480. // cyclicAsideForceCoef = 1*1;
  481. // cyclicForwardForceCoef = 1*4;
  482. // backRotorForceCoef =1*1;
  483. // maxSpeed=200;
  484. // bodyFrictionCoef = 0.9*40;
  485. #include "ace_stuff.hpp"
  486. RD501_magclamp_small_1[] = {-7.0,-2.0,-2.5};
  487. RD501_magclamp_large[] = {0.0,-2.0,-2.0};
  488. RD501_magclamp_small_2[] = {7.0,-2.0,-2.5};
  489. RD501_magclamp_small_forbidden=1;
  490. RD501_magclamp_large_offset[]={0.0,1.0,-4.5};
  491. class ACE_SelfActions
  492. {
  493. #include "../../common/universal_hud_color_changer.hpp"
  494. };
  495. #include "../../common/universal_mfd.hpp"
  496. //#include "flight_model.hpp"
  497. #include "sounds.hpp"
  498. class UserActions
  499. {
  500. class StartRefuel
  501. {
  502. displayName = "<t color='#07CC0C'>[Start Refueling]</t>";
  503. displayNameDefault = "<t color='#07CC0C'>[Start Refueling]</t>";
  504. textToolTip = "<t color='#07CC0C'>[Start Refueling]</t>";
  505. position = "pilotview";
  506. radius = 20;
  507. priority = 21;
  508. onlyForPlayer = 1;
  509. condition = "this call RD501_fnc_mc_canRefuel";
  510. statement = "this call RD501_fnc_mc_startRefuel;";
  511. };
  512. class StopRefuel
  513. {
  514. displayName = "<t color='#BC0404'>[Stop Refueling]</t>";
  515. displayNameDefault = "<t color='#BC0404'>[Stop Refueling]</t>";
  516. textToolTip = "<t color='#BC0404'>[Stop Refueling]</t>";
  517. position = "pilotview";
  518. radius = 20;
  519. priority = 21;
  520. onlyForPlayer = 1;
  521. condition = "this call RD501_fnc_mc_canStopRefuel";
  522. statement = "_vehicle setVariable['RD501_mc_stop_refuel',true,true];";
  523. };
  524. class ThrusterEngage
  525. {
  526. displayName = "";
  527. displayNameDefault = "";
  528. textToolTip = "";
  529. position = "pilotview";
  530. radius = 20;
  531. priority = 0;
  532. onlyForPlayer = 1;
  533. condition = "((player == driver this) AND (alive this))";
  534. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  535. shortcut="User19"
  536. };
  537. class ThrusterDisengage: ThrusterEngage
  538. {
  539. priority = 0;
  540. displayName = "";
  541. displayNameDefault = "";
  542. textToolTip = "";
  543. condition = "((player == driver this) AND (alive this))";
  544. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  545. shortcut="User20"
  546. };
  547. };
  548. class EventHandlers : DefaultEventhandlers {
  549. fired = "_this call (uinamespace getvariable 'BIS_fnc_effectFired');";
  550. //init = "[_this select 0] call RD501_Main_fnc_laatc_lift";
  551. }
  552. weapons[]=
  553. {
  554. macro_new_weapon(cannon,laat),
  555. macro_new_weapon(wynd,a2a),
  556. "CMFlareLauncher",
  557. "SmokeLauncher",
  558. "Laserdesignator_pilotCamera"
  559. };
  560. magazines[]=
  561. {
  562. "300Rnd_CMFlare_Chaff_Magazine",
  563. "300Rnd_CMFlare_Chaff_Magazine",
  564. "300Rnd_CMFlare_Chaff_Magazine",
  565. macro_new_mag(a2a,4),
  566. macro_new_mag(a2a,4),
  567. "SmokeLauncherMag",
  568. macro_new_mag(laat_cannon,100),
  569. macro_new_mag(laat_cannon,100),
  570. macro_new_mag(laat_cannon,100),
  571. macro_new_mag(laat_cannon,100),
  572. macro_new_mag(laat_cannon,100),
  573. "SmokeLauncherMag",
  574. "SmokeLauncherMag",
  575. "SmokeLauncherMag",
  576. "SmokeLauncherMag",
  577. "SmokeLauncherMag",
  578. "SmokeLauncherMag",
  579. "Laserbatteries"
  580. };
  581. //#include "flight_model.hpp"
  582. };
  583. //mk4 reskins (with swop skins)
  584. reskined_laat_mk4_full_path(spec_ops,Spec Op,LAAT\textures\gunship_2_d.paa,LAAT\textures\gunship_1_spec.paa)
  585. reskined_laat_mk4_full_path(muunilinst,Muunilinst,LAAT\textures\gunship_2_arc_d.paa,LAAT\textures\gunship_1_arc_d.paa)
  586. reskined_laat_mk4_full_path(blue,Blue,LAAT\textures\gunship_2_blue.paa,LAAT\textures\gunship_1_blue.paa)
  587. };