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@@ -1,7 +1,7 @@
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params ["_unit", "_weapon"];
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systemChat "Handling Weapon Swap";
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if(_weapon == "" && !isForcedWalk _unit) exitWith { systemChat "No Weapon"; };
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-systemChat _weapon + " :: " + _unit;
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+systemChat format["%1 :: %2",_weapon, _unit];
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private _fn_unForceWalk = {
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params["_target"];
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@@ -11,7 +11,7 @@ private _fn_unForceWalk = {
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};
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private _forceWalk = _unit getVariable ["RD501_FORCE_WALK", false];
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-systemChat "Checking _forceWalk :: " + _forceWalk;
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+systemChat format["Checking _forceWalk :: %1", _forceWalk];
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if(_weapon == "" && _forceWalk) exitWith {
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_unit call _fn_unForceWalk;
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};
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@@ -23,7 +23,7 @@ private _fn_forceWalk = {
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_target forceWalk true;
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};
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-systemChat "Weapon in array :: " + (_weapon in RD501_FORCE_WALK_WEAPONS);
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+systemChat format["Weapon in array :: %1", (_weapon in RD501_FORCE_WALK_WEAPONS)];
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if(_weapon in RD501_FORCE_WALK_WEAPONS) exitWith
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{
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if(!isForcedWalk _unit) then{
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