#include "../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(emp) { author=DANKAUTHORS; requiredAddons[]= { macro_root_req }; requiredVersion=0.1; units[]={}; weapons[]={}; }; }; class CfgFunctions { class RD501 { class Weapons { file="\RD501_EMP"; class onHit { }; class onHitEMP { }; }; }; }; class Extended_HitPart_EventHandlers { class CAManBase { JLTS_weapons_core="if (JLTS_settings_EMP_mainSwitch == 1 || JLTS_settings_Stun_mainSwitch == 1) then {(_this select 0) call RD501_fnc_onHit}"; }; };