config.cpp 3.8 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon heavy_ordinance_tank
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_hot_class(name) vehicle_classname##_##name
  10. class CfgPatches
  11. {
  12. class macro_patch_name(heavy_ordinance_tank)
  13. {
  14. addonRootClass=macro_patch_name(vehicles)
  15. requiredAddons[]=
  16. {
  17. macro_patch_name(vehicles)
  18. };
  19. requiredVersion=0.1;
  20. units[]=
  21. {
  22. macro_new_vehicle(heavy_ordinance_tank,republic),
  23. macro_new_vehicle(heavy_ordinance_tank,CIS)
  24. };
  25. weapons[]=
  26. {
  27. };
  28. };
  29. };
  30. #include "../../common/sensor_templates.hpp"
  31. class DefaultEventhandlers ;
  32. class CfgVehicles
  33. {
  34. #include "inheritance.hpp"
  35. class macro_new_vehicle(heavy_ordinance_tank,republic) : B_MBT_01_arty_F
  36. {
  37. displayName = "Republic Trebuchet";
  38. crew = "SWOP_Clonetrooper_P1";
  39. scope = 2;
  40. side=1;
  41. scopeCurator=2;
  42. faction = macro_republic_faction
  43. editorSubcategory = macro_editor_cat(arty)
  44. vehicleClass = macro_editor_vehicle_type(arty)
  45. forceInGarage=1;
  46. author = "RD501";
  47. class TransportItems
  48. {
  49. };
  50. class TransportMagazines
  51. {
  52. };
  53. class TransportWeapons
  54. {
  55. };
  56. class EventHandlers :DefaultEventhandlers
  57. {
  58. scope = 2;
  59. scopeCurator = 2;
  60. init = "if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
  61. };
  62. class turrets : turrets
  63. {
  64. class MainTurret : Mainturret
  65. {
  66. class Turrets : Turrets
  67. {
  68. class CommanderOptics : CommanderOptics
  69. {
  70. weapons[] = {
  71. macro_basic_air_weapons,
  72. "SmokeLauncher",
  73. macro_new_weapon(generic,plasma_aircraft_cannon)
  74. };
  75. magazines[] = {
  76. macro_basic_air_mags,
  77. "SmokeLauncherMag",
  78. macro_new_mag(generic_aircraft_cannon_plasma_red,1000),
  79. macro_new_mag(generic_aircraft_cannon_plasma_red,1000)
  80. };
  81. };
  82. };
  83. weapons[] = {
  84. "mortar_155mm_AMOS",
  85. "Cannon_ARCback",
  86. "cannon_125mm"
  87. };
  88. magazines[] = {
  89. "32Rnd_155mm_Mo_shells", "4Rnd_155mm_Mo_guided", "6Rnd_155mm_Mo_mine", "2Rnd_155mm_Mo_Cluster", "6Rnd_155mm_Mo_smoke", "2Rnd_155mm_Mo_LG", "6Rnd_155mm_Mo_AT_mine",
  90. "500Rnd_Cannon_ARCback",
  91. "24Rnd_125mm_APFSDS_T_Red"
  92. };
  93. };
  94. };
  95. textureList[] = {};
  96. hiddenSelectionsTextures[] =
  97. {
  98. "RD501_Vehicles\FE_Vehicles\textures\mbt01\mbt01_ext1_mynock_co.paa",
  99. "RD501_Vehicles\FE_Vehicles\textures\mbt01\trebuchet\trebuchet_ext2_mynock_co.paa",
  100. "RD501_Vehicles\FE_Vehicles\textures\mbt01\trebuchet\trebuchet_turret_mynock_co.paa",
  101. "A3\Armor_F\Data\camonet_NATO_Desert_CO.paa"
  102. };
  103. };
  104. class macro_new_vehicle(heavy_ordinance_tank,CIS) : macro_new_vehicle(heavy_ordinance_tank,republic)
  105. {
  106. displayName = "CIS Trebuchet";
  107. crew = "SWOP_CIS_droid_crew";
  108. scope = 2;
  109. side=0;
  110. scopeCurator=2;
  111. faction = macro_cis_faction
  112. editorSubcategory = macro_editor_cat(arty)
  113. vehicleClass = macro_editor_vehicle_type(arty)
  114. author = "RD501";
  115. forceInGarage=1;
  116. class turrets : turrets
  117. {
  118. class MainTurret : Mainturret
  119. {
  120. class Turrets : Turrets
  121. {
  122. class CommanderOptics : CommanderOptics
  123. {
  124. weapons[] = {
  125. macro_basic_air_weapons,
  126. "SmokeLauncher",
  127. macro_new_weapon(generic,plasma_aircraft_cannon)
  128. };
  129. magazines[] = {
  130. macro_basic_air_mags,
  131. "SmokeLauncherMag",
  132. macro_new_mag(generic_aircraft_cannon_plasma_red,1000),
  133. macro_new_mag(generic_aircraft_cannon_plasma_red,1000)
  134. };
  135. };
  136. };
  137. };
  138. };
  139. textureList[] = {};
  140. hiddenSelectionsTextures[] =
  141. {
  142. "awing\t_awing_03_cw.paa",
  143. "awing\t_awing_03_cw.paa",
  144. "awing\t_awing_03_cw.paa"
  145. };
  146. };
  147. };