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- class CfgPatches
- {
- class 3AS_Weapons_RPS6HP
- {
- addonRootClass="3AS_Weapons";
- requiredAddons[]=
- {
- "3AS_Weapons"
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]=
- {
- "3AS_RPS6"
- };
- };
- };
- class Mode_SemiAuto;
- class Mode_Burst;
- class Mode_FullAuto;
- class SlotInfo;
- class CowsSlot;
- class MuzzleSlot;
- class PointerSlot;
- class UnderBarrelSlot;
- class CfgWeapons
- {
- class Launcher;
- class Launcher_Base_F: Launcher
- {
- class WeaponSlotsInfo;
- };
- class 3AS_RPS6: Launcher_Base_F
- {
- author="$STR_A3_Bohemia_Interactive";
- ACE_UsedTube="3AS_RPS6_Used";
- _generalMacro="launch_RPG32_F";
- scope=2;
- displayName="[3AS] RPS6 Disposible Rocket Launcher";
- model="\3AS\3AS_Weapons\RPS6\3AS_RPS6_F.p3d";
- picture="\A3\Weapons_F\launchers\RPG32\data\UI\gear_RPG32_X_CA.paa";
- UiPicture="\A3\Weapons_F\Data\UI\icon_at_CA.paa";
- handAnim[]=
- {
- "OFP2_ManSkeleton",
- "\A3\Weapons_F\Launchers\RPG32\data\Anim\RPG32.rtm"
- };
- reloadAction="ReloadRPG";
- recoil="recoil_rpg";
- maxZeroing=600;
- modelOptics="\A3\Weapons_F\acc\reticle_RPG_F";
- weaponInfoType="RscWeaponEmpty";
- opticsZoomMin=0.1083;
- opticsZoomMax=0.1083;
- opticsZoomInit=0.1083;
- cameraDir="look";
- class GunParticles
- {
- class effect1
- {
- positionName="konec hlavne";
- directionName="usti hlavne";
- effectName="RocketBackEffectsRPGNT";
- };
- };
- class OpticsModes
- {
- class optic
- {
- opticsID=1;
- useModelOptics=1;
- opticsZoomMin=0.1083;
- opticsZoomMax=0.1083;
- opticsZoomInit=0.1083;
- distanceZoomMin=300;
- distanceZoomMax=300;
- memoryPointCamera="eye";
- opticsFlare=1;
- opticsDisablePeripherialVision=1;
- cameraDir="look";
- visionMode[]=
- {
- "Normal",
- "NVG"
- };
- opticsPPEffects[]=
- {
- "OpticsCHAbera1",
- "OpticsBlur1"
- };
- };
- };
- magazines[]=
- {
- "3AS_MK40_AT"
- };
- modes[]=
- {
- "Single"
- };
- class Single: Mode_SemiAuto
- {
- sounds[]=
- {
- "StandardSound"
- };
- class BaseSoundModeType
- {
- };
- class StandardSound: BaseSoundModeType
- {
- begin1[]=
- {
- "A3\Sounds_F\arsenal\weapons\Launchers\RPG32\rpg32",
- 1.9952624,
- 1,
- 1500
- };
- soundBegin[]=
- {
- "begin1",
- 1
- };
- };
- recoil="recoil_single_law";
- aiRateOfFire=5;
- aiRateOfFireDistance=500;
- aiRateOfFireDispersion=2;
- minRange=10;
- minRangeProbab=0.30000001;
- midRange=40;
- midRangeProbab=0.85000002;
- maxRange=600;
- maxRangeProbab=0.85000002;
- };
- drySound[]=
- {
- "A3\Sounds_F\arsenal\weapons\Launchers\RPG32\Dry_RPG32",
- 0.44668359,
- 1,
- 20
- };
- reloadMagazineSound[]=
- {
- "A3\Sounds_F\arsenal\weapons\Launchers\RPG32\reload_RPG32",
- 0.25118864,
- 1,
- 10
- };
- canLock=0;
- weaponLockDelay=3;
- lockAcquire=0;
- inertia=0.89999998;
- aimTransitionSpeed=0.5;
- dexterity=1.1;
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- mass=100;
- };
- descriptionShort="$STR_A3_CfgWeapons_launch_LAW1";
- class Library
- {
- libTextDesc="$STR_A3_CfgWeapons_launch_LAW_Library0";
- };
- };
- class 3AS_RPS6_Used: 3AS_RPS6
- {
- author="$STR_A3_Bohemia_Interactive";
- ACE_isUsedLauncher=1;
- displayName="[3AS] Used RPS6 Disposible Rocket Launcher";
- magazines[]=
- {
- "ACE_FiredMissileDummy"
- };
- weaponpoolavailable=0;
- scope=1;
- };
- };
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