model.cfg 1.8 KB

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  1. ////////////////////////////////////////////////////////////////////
  2. //ExtractSkeleton for temp.p3d
  3. //Produced from mikero's Dos Tools Dll version 6.44
  4. //'now' is Wed Jul 11 17:29:05 2018 : 'file' last modified on Sun Jun 03 17:01:52 2018
  5. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  6. ////////////////////////////////////////////////////////////////////
  7. class cfgSkeletons
  8. {
  9. class tempSkeleton
  10. {
  11. skeletonInherit = "";
  12. isDiscrete = 1;
  13. SkeletonBones[]=
  14. {
  15. "handle" ,"",
  16. "handle1" ,"",
  17. "handle2" ,""
  18. };
  19. };
  20. };
  21. class CfgModels
  22. {
  23. class Default
  24. {
  25. sections[] = {};
  26. sectionsInherit="";
  27. skeletonName = "";
  28. };
  29. class 501_stretcher:Default
  30. {
  31. skeletonName="tempSkeleton";
  32. sections[]=
  33. {
  34. };
  35. class Animations
  36. {
  37. class handle_hide
  38. {
  39. type="hide";
  40. source="vehicletransported";
  41. selection="handle";
  42. // sourceAddress = clamp;// (default)
  43. minValue = 0.0;//rad 0.0
  44. maxValue = 1.0;//rad 57.29578
  45. hideValue = 0.1;
  46. // unHideValue = -1.0;//(default)
  47. animPeriod = 0.0;
  48. initPhase = 0.0;
  49. };
  50. class handle1_collapse
  51. {
  52. type="translation";
  53. source="vehicletransported";
  54. selection="handle1";
  55. axis="handle1_axis";//*probably*
  56. // sourceAddress = clamp;// (default)
  57. minValue = 0.0;//rad 0.0
  58. maxValue = 1.0;//rad 57.29578
  59. offset0 = 0.0;
  60. offset1 = -1.0;
  61. animPeriod = 0.0;
  62. initPhase = 0.0;
  63. // memory = true;//(default assumed)
  64. };
  65. class handle2_collapse
  66. {
  67. type="translation";
  68. source="vehicletransported";
  69. selection="handle2";
  70. axis="handle2_axis";//*probably*
  71. // sourceAddress = clamp;// (default)
  72. minValue = 0.0;//rad 0.0
  73. maxValue = 1.0;//rad 57.29578
  74. offset0 = 0.0;
  75. offset1 = 1.0;
  76. animPeriod = 0.0;
  77. initPhase = 0.0;
  78. // memory = true;//(default assumed)
  79. };
  80. };//Animations
  81. };//modelclass
  82. };//CfgModels