Namenai 7 vuotta sitten
vanhempi
commit
72f63236e8

+ 12 - 14
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/landBased/ATTE/atteTypeSelector.sqf

@@ -1,22 +1,20 @@
-//Change watever obj u want to have be spawned so that ppl can spawn in a at-te
 rexiAtteTypeSelector={
-	params["_vic"];
+    params["_vic"];
 
 
-	_vic  addAction ["<t color='#47FF1A'>All Terrain Tactical Enforcer</t>",                
-	{
-	compspawner = _this select 0;
+    _vic  addAction ["<t color='#47FF1A'>All Terrain Tactical Enforcer</t>",                
+    {
+    compspawner = _this select 0;
     [compspawner] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\landBased\ATTE\atteTridentClass.sqf";
-	}];
-	
-	
+    }];
+    _vic addUniform "SWOP_CloneOf_B_F_CombatUniform";
+    _vic addheadgear "SWOP_cloneofficer_capb";
+    ([_vic,true] call ace_captives_fnc_setHandcuffed) 
 
-	
-	[_vic, -1] call ace_cargo_fnc_setSize
-	
-	};//end typeSelector
+    };//end typeSelector
+    
+    ["B_Soldier_VR_F", "init",rexiAtteTypeSelector, true, [], true] call CBA_fnc_addClassEventHandler; 
 	
 	["swclonerecondroid", "init",rexiAtteTypeSelector, true, [], true] call CBA_fnc_addClassEventHandler; 
-	
-	["B_Soldier_VR_F", "init",rexiAtteTypeSelector, true, [], true] call CBA_fnc_addClassEventHandler; 
+