1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- // Zeus control panel by Nam and Rexi Hermes evil counterpart !
- namZeusPanelHades={
- params["_objToPlacePanelsOn"];
-
-
- //makes him handcuffed
- ([_objToPlacePanelsOn,true] call ace_captives_fnc_setHandcuffed);
-
- removeGoggles _objToPlacePanelsOn;
- _objToPlacePanelsOn AddUniform "SWOP_Reb_f_cape_kaleesh_CombatUniform";
- _objToPlacePanelsOn allowdamage false;
- //Hermes Control Panel
- _objToPlacePanelsOn addAction ["<t color='#A020F0'> Hades Control Panel</t>",
- {
- hint "REeeE-CC Euler Euler stop ReeEeEing--CC Angel Angle 2k18";
- }];
-
- //Help Command
- _objToPlacePanelsOn addAction ["<t color='#A020F0'>Help</t>",
- {
- hint "Hades is an opfor special unit spawner! Make sure you are invisible when spawning from Hades,though I cant make you do it because I'm just a script :( "
- }];
-
- //Spacer
- _objToPlacePanelsOn addAction ["<t color='#A020F0'> ---Infantry-----</t>",
- {
- }];
-
- //Spawns test group
- _objToPlacePanelsOn addAction ["<t color='#47FF1A'>Placeholder </t>",
- {
- }];//end
- };
- ["O_Protagonist_VR_F", "init",namZeusPanelHades, true, [], true] call CBA_fnc_addClassEventHandler;
|