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- // Zeus control panel by Nam and Rexi
- namZeusPanelHermes={
- params["_objToPlacePanelsOn"];
-
- //makes him handcuffed
- ([_objToPlacePanelsOn,true] call ace_captives_fnc_setHandcuffed);
-
- removeGoggles _objToPlacePanelsOn;
- _objToPlacePanelsOn AddUniform "SWOP_CloneOf_red_F_CombatUniform";
- _objToPlacePanelsOn Addheadgear "SWOP_Cloneofficer_capR";
-
- _toggleColor="<t color='#0000FF'>";
- _colorEnd="</t>";
-
- //Hermes Control Panel
- _objToPlacePanelsOn addAction ["<t color='#A020F0'> Hermes Control Panel</t>",
- {
- hint "REeeE-CC Euler Euler stop ReeEeEing--CC Angel Angle 2k18"
- }];
-
- //Help Command
- _objToPlacePanelsOn addAction ["<t color='#A020F0'>Help</t>",
- {
- hint "Actions below only work on existing vehicles any vehicles spawned after the action will be default"
- }];
-
-
- //Removes AAT's AI Coxial turrets
- _objToPlacePanelsOn addAction ["<t color='#47FF1A'>Remove AAT AI Coxial Turret </t>",
- {
- {
- if ((typeOf _x) in ["O_SWOP_AAT_1"]) then {
-
- _x removeWeaponTurret ["Cannon_EWEBSWBFgun", [0]];
- for [{_i=0}, {_i<3}, {_i=_i+1}] do
- {
- _x removeMagazineTurret ["1000Rnd_Laser_Cannon_EWEBSWBF" ,[0]];
- };
-
- };
- } forEach vehicles;
-
- hintSilent "Existing AATs have had Coaxial turret removed";
-
- }];//end
- //Makes spawned AAT's Blue and gray
- _objToPlacePanelsOn addAction ["<t color='#47FF1A'>Make Spawned AAT's Blue Variant</t>",
- {
- {
- if ((typeOf _x) in ["O_SWOP_AAT_1"]) then {
- _x setobjecttextureglobal [1,"awing\t_awing_03_cw.paa"];
- _x setobjecttextureglobal [0,"awing\t_awing_03_cw.paa"];
-
- };
- } forEach vehicles;
- hintSilent format["Existing AAT's have had Colours changed to Blue"];
- }];//end
-
- //Seriously buffs the Homing Spider Droids with Titan AA missles and Rebel Laser Gun removes standard guns
- _objToPlacePanelsOn _this addAction ["<t color='#47FF1A'>Add AA Missles + better gun to Spider Droids </t>",
- {
- {
- if ((typeOf _x) in ["SpiderOG"]) then {
- _x removeWeaponTurret ["missiles_titan", [0]];
- for [{_i=0}, {_i<5}, {_i=_i+1}] do
- {
- _x removeMagazineTurret ["4Rnd_Titan_long_missiles" ,[0]];
- };
- _x removeWeaponTurret ["Cannon_Antana", [0]];
- for [{_i=0}, {_i<3}, {_i=_i+1}] do
- {
- _x removeMagazineTurret ["1000Rnd_Laser_Cannon_Antana" ,[0]];
- };
- _x removeweapon "Cannon_Spiderdroidog9"
-
- _x addWeaponTurret ["missiles_titan", [0]];
- for [{_i=0}, {_i<5}, {_i=_i+1}] do
- {
- _x addMagazineTurret ["4Rnd_Titan_long_missiles" ,[0]];
- };
- _x addWeaponTurret ["Cannon_Antana", [0]];
- for [{_i=0}, {_i<3}, {_i=_i+1}] do
- {
- _x addMagazineTurret ["1000Rnd_Laser_Cannon_Antana" ,[0]];
- };
-
- };
- } forEach vehicles;
- }];//end
- };
- ["B_Protagonist_VR_F", "init",namZeusPanelHermes, true, [], true] call CBA_fnc_addClassEventHandler;
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