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@@ -0,0 +1,48679 @@
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+version=53;
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+class EditorData
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+{
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+ moveGridStep=1;
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+ angleGridStep=0.2617994;
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+ scaleGridStep=0.1;
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+ autoGroupingDist=10;
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+ toggles=585;
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+ class ItemIDProvider
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+ {
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+ nextID=374;
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+ };
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+ class Camera
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+ {
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+ pos[]={256.73169,31.731844,3405.4409};
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+ dir[]={0.81205559,-0.58278632,-0.03125063};
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+ up[]={0.58236408,0.81261933,-0.022411657};
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+ aside[]={-0.038456839,3.3586548e-007,-0.99928343};
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+ };
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+};
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+binarizationWanted=0;
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+addons[]=
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+{
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+ "SWOP_Characters_Republic",
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+ "SWOP_DCRIFLES",
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+ "ElectroBinoculars_SW",
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+ "A3_Weapons_F",
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+ "task_force_radio_items",
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+ "SWOP_NVG",
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+ "SWOP_clones_nvg",
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+ "SWOP_clones_helmet",
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+ "SWOP_clones_uniforms",
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+ "SWOP_clones_armor",
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+ "SW_Z6",
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+ "SWOP_Weapons_Explosives",
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+ "A3_Weapons_F_Items",
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+ "ace_medical",
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+ "OPTRE_UNSC_Structure_Military",
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+ "SWOP_props_computers",
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+ "SWOP_props_containers",
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+ "A3_Structures_F_Mil_Helipads",
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+ "SW_medical",
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+ "impammo",
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+ "sw_crates",
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+ "mcc_sandbox",
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+ "SWOP_Voces",
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+ "swop_system",
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+ "SW_Taunts",
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+ "ace_captives",
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+ "ace_cargo",
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+ "ace_explosives",
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+ "acex_fortify",
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+ "ace_respawn",
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+ "A3_Modules_F_Curator_Curator",
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+ "acex_headless",
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+ "A3_Characters_F",
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+ "ace_medical_menu",
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+ "ace_rearm",
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+ "ace_refuel",
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+ "ace_repair",
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+ "acex_sitting",
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+ "ace_zeus",
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+ "A3_Ui_F"
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+};
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+class AddonsMetaData
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+{
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+ class List
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+ {
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+ items=39;
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+ class Item0
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+ {
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+ className="SWOP_Characters_Republic";
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+ name="SWOP_Characters_Republic";
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+ author="SWOP";
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+ };
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+ class Item1
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+ {
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+ className="SWOP_DCRIFLES";
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+ name="SWOP_DCRIFLES";
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+ author="SWOP";
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+ };
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+ class Item2
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+ {
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+ className="ElectroBinoculars_SW";
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+ name="ElectroBinoculars_SW";
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+ author="SWOP";
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+ };
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+ class Item3
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+ {
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+ className="A3_Weapons_F";
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+ name="Arma 3 Alpha - Weapons and Accessories";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item4
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+ {
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+ className="task_force_radio_items";
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+ name="task_force_radio_items";
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+ author="[TF]Nkey";
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+ url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
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+ };
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+ class Item5
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+ {
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+ className="SWOP_NVG";
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+ name="SWOP_NVG";
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+ author="SWOP";
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+ };
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+ class Item6
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+ {
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+ className="SWOP_clones_nvg";
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+ name="SWOP_clones_nvg";
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+ author="SWOP";
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+ };
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+ class Item7
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+ {
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+ className="SWOP_clones_helmet";
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+ name="SWOP_clones_helmet";
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+ author="SWOP";
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+ };
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+ class Item8
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+ {
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+ className="SWOP_clones_uniforms";
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+ name="SWOP_clones_uniforms";
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+ author="SWOP";
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+ };
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+ class Item9
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+ {
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+ className="SWOP_clones_armor";
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+ name="SWOP_clones_armor";
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+ author="SWOP";
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+ };
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+ class Item10
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+ {
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+ className="SW_Z6";
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+ name="SW_Z6";
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+ author="SWOP";
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+ };
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+ class Item11
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+ {
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+ className="SWOP_Weapons_Explosives";
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+ name="SWOP_Weapons_Explosives";
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+ author="SWOP";
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+ };
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+ class Item12
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+ {
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+ className="ace_medical";
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+ name="ACE3 - Medical";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item13
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+ {
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+ className="OPTRE_UNSC_Structure_Military";
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+ name="OPTRE_UNSC_Structure_Military";
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+ };
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+ class Item14
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+ {
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+ className="SWOP_props_computers";
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+ name="SWOP_props_computers";
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+ author="SWOP";
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+ };
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+ class Item15
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+ {
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+ className="SWOP_props_containers";
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+ name="SWOP_props_containers";
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+ author="SWOP";
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+ };
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+ class Item16
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+ {
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+ className="A3_Structures_F_Mil";
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+ name="Arma 3 - Military Buildings and Structures";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item17
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+ {
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+ className="SW_medical";
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+ name="SW_medical";
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+ };
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+ class Item18
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+ {
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+ className="impammo";
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+ name="impammo";
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+ author="SWOP";
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+ };
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+ class Item19
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+ {
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+ className="sw_crates";
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+ name="sw_crates";
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+ author="Scar and Clon - SWOP";
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+ };
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+ class Item20
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+ {
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+ className="mcc_sandbox";
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+ name="MCC Sandbox";
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+ author="shay_gman";
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+ };
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+ class Item21
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+ {
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+ className="SWOP_Voces";
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+ name="SWOP_Voces";
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+ author="Scar - SWOP";
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+ };
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+ class Item22
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+ {
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+ className="swop_system";
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+ name="swop_system";
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+ author="SWOP";
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+ url="http://www.vk.com/swopposition";
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+ };
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+ class Item23
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+ {
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+ className="SW_Taunts";
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+ name="SW_Taunts";
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+ author="Scar - SWOP";
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+ };
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+ class Item24
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+ {
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+ className="ace_captives";
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+ name="ACE3 - Captives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item25
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+ {
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+ className="ace_cargo";
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+ name="ACE3 - Cargo";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item26
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+ {
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+ className="ace_explosives";
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+ name="ACE3 - Explosives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item27
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+ {
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+ className="acex_fortify";
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+ name="acex_fortify";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item28
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+ {
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+ className="ace_respawn";
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+ name="ACE3 - Respawn";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item29
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+ {
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+ className="A3_Modules_F_Curator";
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+ name="Arma 3 Zeus Update - Scripted Modules";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item30
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+ {
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+ className="acex_headless";
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+ name="ACEX - Headless";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item31
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+ {
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+ className="A3_Characters_F";
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+ name="Arma 3 Alpha - Characters and Clothing";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item32
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+ {
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+ className="ace_medical_menu";
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+ name="ACE3 - Medical Menu";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item33
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+ {
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+ className="ace_rearm";
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+ name="ACE3 - Rearm";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item34
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+ {
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+ className="ace_refuel";
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+ name="ACE3 - Refuel";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item35
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+ {
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+ className="ace_repair";
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+ name="ACE3 - Repair";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item36
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+ {
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+ className="acex_sitting";
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+ name="ACEX - Sitting";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item37
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+ {
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+ className="ace_zeus";
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+ name="ACE3 - Zeus";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item38
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+ {
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+ className="A3_Ui_F";
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+ name="Arma 3 - User Interface";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ };
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+};
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+randomSeed=8411923;
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+class ScenarioData
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+{
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+ author="Peterson";
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+ briefing=0;
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+ debriefing=0;
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+ respawnDialog=0;
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+ disabledAI=1;
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+ respawn=3;
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+ respawnDelay=5;
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+ class Header
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+ {
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+ gameType="Coop";
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+ maxPlayers=501;
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+ };
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+};
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+class CustomAttributes
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+{
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+ class Category0
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+ {
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+ name="Multiplayer";
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+ class Attribute0
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+ {
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+ property="RespawnTemplates";
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+ expression="true";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=1;
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+ class Item0
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="Counter";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="Enh_saveLoadout";
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+ expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=1;
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+ };
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+ };
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+ };
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+ nAttributes=2;
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+ };
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+ class Category1
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+ {
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+ name="Scenario";
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+ class Attribute0
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+ {
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+ property="Enh_ambientFlyby_speed";
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+ expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
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+ class Value
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+ {
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+ class data
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|
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+ {
|
|
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+ class type
|
|
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+ {
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|
|
+ type[]=
|
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+ {
|
|
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+ "STRING"
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+ };
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+ };
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+ value="LIMITED";
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="EnableDebugConsole";
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|
+ expression="true";
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+ class Value
|
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+ {
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+ class data
|
|
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+ {
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+ class type
|
|
|
+ {
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|
|
+ type[]=
|
|
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+ {
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|
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+ "SCALAR"
|
|
|
+ };
|
|
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+ };
|
|
|
+ value=1;
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+ };
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+ };
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+ };
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+ nAttributes=2;
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+ };
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+};
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+class Mission
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+{
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+ assetType="Free";
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+ class Intel
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+ {
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+ briefingName="20180218_Iberius_V1";
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+ resistanceWest=0;
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+ timeOfChanges=1800.0002;
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+ startWeather=0.2;
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+ startWind=0.1;
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+ startWaves=0.1;
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+ forecastWeather=0.60000002;
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+ forecastWind=0.1;
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+ forecastWaves=0.1;
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|
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+ forecastLightnings=0.1;
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+ wavesForced=1;
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+ windForced=1;
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+ year=2018;
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+ month=2;
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+ day=18;
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|
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+ hour=12;
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|
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+ minute=0;
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|
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+ startFogDecay=0.014;
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|
|
+ forecastFogDecay=0.014;
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|
|
+ class CustomAttributes
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|
+ {
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|
|
+ name="Intel";
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|
|
+ class Attribute0
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|
+ {
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+ property="Enh_disableGrass";
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|
|
+ expression="if (((parseNumber _value) > 0) && !is3DEN) then {setTerrainGrid (parseNumber _value)}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="-1";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=104;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={311.98724,4.0014391,3394.7346};
|
|
|
+ angles[]={0,0.0086756945,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ description="Company Commander [ Jay ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501jay_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=1;
|
|
|
+ type="SWOP_501_Axio";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={313.96576,4.0014391,3394.8015};
|
|
|
+ angles[]={0,5.543232e-005,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Executive Officer [ Bondoer ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501bondoer_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=2;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.10638,4.0014391,3394.8645};
|
|
|
+ angles[]={0,5.543232e-005,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Adjuntant [ Cruisie ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=3;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.06927,4.0014391,3394.7961};
|
|
|
+ angles[]={0,5.543232e-005,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Operations NCOIC [ Sorensic ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501sorensic_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=4;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={319.99213,4.0014391,3395.0491};
|
|
|
+ angles[]={0,0.05069387,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Medic [ Shiv ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=5;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={321.86322,4.0014391,3394.8123};
|
|
|
+ angles[]={0,6.254528,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company RT [ Brennan ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=6;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=0;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.12103,4.0340624,3390.7937};
|
|
|
+ angles[]={0,6.2563095,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Commander Avalanche 1-6 [ Klein ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=8;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.032623291;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={312.21234,4.1038866,3390.7742};
|
|
|
+ angles[]={0,0.068422914,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Sergeant-Major Avalanche 1-7 [ Sparrow ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501sparrow_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=9;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.10244751;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={313.95453,4.0340624,3390.9617};
|
|
|
+ angles[]={0,0.068422914,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon RT Avalanche 1-Romeo [ Quaters ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=10;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.032623291;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.12592,4.0340624,3390.8694};
|
|
|
+ angles[]={0,0.068422914,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Medic Avalanche 1-Mike [ Koda ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=11;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.032623291;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=7;
|
|
|
+ atlOffset=0.032623291;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.11127,4.0014391,3403.9851};
|
|
|
+ angles[]={0,3.156148,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-1 [ Grant ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=13;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={337.89496,4.0014391,3403.9871};
|
|
|
+ angles[]={0,3.1561451,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-1 [ Klown ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=14;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.08588,4.0014391,3406.0662};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=15;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.05707,4.0014391,3405.9421};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=16;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.21381,4.0014391,3406.0925};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio01";
|
|
|
+ description="Assault Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=17;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.03851,4.0014391,3404.0769};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=18;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={335.93353,4.0014391,3403.9016};
|
|
|
+ angles[]={0,3.1561487,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-1 [ Point ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=19;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
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+ class Item1
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
|
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute4
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+ {
|
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+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=5;
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+ };
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+ };
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+ class Item7
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
|
|
|
+ position[]={334.06927,4.0014391,3405.9949};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
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|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=20;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
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|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
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+ {
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+ type[]=
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|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
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+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.0556,4.0014391,3408.0789};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=21;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.18207,4.0014391,3408.176};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=22;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={335.93304,4.0014391,3408.0159};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=23;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=12;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.11469,4.0014391,3403.9036};
|
|
|
+ angles[]={0,3.1561306,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-2 [ Mungus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=25;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.04779,4.0014391,3403.9104};
|
|
|
+ angles[]={0,3.156131,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=26;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.11615,4.0014391,3405.9329};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=27;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
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+ position[]={327.99847,4.0014391,3405.8757};
|
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+ angles[]={0,3.1561246,0};
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+ };
|
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+ side="West";
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+ flags=5;
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+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
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+ description="Trooper Avalanche 1-2";
|
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+ isPlayable=1;
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|
+ class Inventory
|
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|
+ {
|
|
|
+ class primaryWeapon
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|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=28;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
|
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|
+ value=0;
|
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
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|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
|
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
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+ };
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|
+ };
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|
|
+ value=0;
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+ };
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|
|
+ };
|
|
|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
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|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.1557,4.0014391,3406.0271};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio02";
|
|
|
+ description="Assault Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=29;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={323.97357,4.0014391,3404.0784};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=30;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.12787,4.0014391,3404.0164};
|
|
|
+ angles[]={0,3.1561277,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-2 [ Buddy ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=31;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.15765,4.0014391,3407.8865};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=32;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.1098,4.0014391,3407.8743};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=33;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.16742,4.0014391,3407.9172};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=34;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={324.13959,4.0014391,3405.9089};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=35;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=24;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.39642,4.0014391,3403.7766};
|
|
|
+ angles[]={0,3.1561306,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-3 [ Kappa ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=37;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.42377,4.0014391,3403.8328};
|
|
|
+ angles[]={0,3.1561277,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-3 [ Firefly ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=38;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
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|
+ };
|
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+ };
|
|
|
+ };
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|
+ };
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+ };
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+ };
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+ class Attribute4
|
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+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=5;
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+ };
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+ };
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+ class Item2
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
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|
+ position[]={320.45258,4.0014391,3405.9851};
|
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+ angles[]={0,3.1561246,0};
|
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|
+ };
|
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|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-3";
|
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|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=39;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
|
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+ };
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+ };
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+ };
|
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|
+ class Attribute1
|
|
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+ {
|
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+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
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|
+ };
|
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|
+ value=0.99000001;
|
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|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
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+ };
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|
|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
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|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.41937,4.0014391,3405.8611};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=40;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.57855,4.0014391,3406.009};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio03";
|
|
|
+ description="Assault Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=41;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.37445,4.0014391,3403.9641};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=42;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.43353,4.0014391,3403.9324};
|
|
|
+ angles[]={0,3.156131,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-3 [ Black ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=43;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.53851,4.0014391,3408.2244};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=44;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.49115,4.0014391,3408.2117};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=45;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.54584,4.0014391,3408.2551};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=46;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.40082,4.0014391,3406.116};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=47;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=36;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.34271,4.0014391,3404.0188};
|
|
|
+ angles[]={0,3.1561306,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-4 [ Body ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=49;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.30267,4.0014391,3404.0588};
|
|
|
+ angles[]={0,3.1561277,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-4 [ Zflocco ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=50;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.14105,4.0014391,3406.0139};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=51;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.11273,4.0014391,3405.8879};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=52;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.26898,4.0014391,3406.0388};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio04";
|
|
|
+ description="Assault Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=53;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={304.04779,4.0014391,3403.9495};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=54;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.18451,4.0014391,3403.9905};
|
|
|
+ angles[]={0,3.156131,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-4 [ Brad ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=55;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.27826,4.0014391,3408.1565};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=56;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.22748,4.0014391,3408.1438};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=57;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.28461,4.0014391,3408.1877};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=58;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={304.24799,4.0014391,3406.0037};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=59;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=48;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.60199,4.0730028,3390.7629};
|
|
|
+ angles[]={0,0.017254287,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Commander Avalanche 2-6 [ Euler ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=61;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.071563721;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.68451,4.0730028,3390.7336};
|
|
|
+ angles[]={0,0.0074621169,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Sergeant-Major Avalanche 2-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=62;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.071563721;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={322.55072,4.0734396,3390.5623};
|
|
|
+ angles[]={0,6.2785597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon RT Avalanche 2-Romeo [ Benjamin ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=63;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.072000504;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={324.52094,4.0730028,3390.6418};
|
|
|
+ angles[]={0,0.001868911,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Medic Avalanche 2-Mike [ Odin ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=64;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.071563721;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=60;
|
|
|
+ atlOffset=0.071563721;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.23138,4.0014391,3411.8928};
|
|
|
+ angles[]={0,3.1762772,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-1 [ Phex ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=66;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.00922,4.0014391,3411.9807};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-1 [ Grandpa ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=67;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.14301,4.0014391,3414.1013};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
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|
+ };
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+ id=68;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ "BOOL"
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+ value=0;
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ nAttributes=3;
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={338.11224,4.0014391,3414.0188};
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+ angles[]={0,3.1762717,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Trooper Avalanche 2-1";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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+ name="SWOP_DC15ABlasterRifle";
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+ optics="SWOP_DC15A_HoloScope";
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+ class primaryMuzzleMag
|
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+ {
|
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+ name="SWOP_DC15ABlasterRifle_Mag";
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+ ammoLeft=30;
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+ };
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+ };
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+ class binocular
|
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+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
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|
|
+ };
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+ };
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+ class uniform
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|
|
+ {
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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+ isBackpack=0;
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|
+ };
|
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+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
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|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
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+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
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|
|
+ };
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+ id=69;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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|
+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
|
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+ class Item4
|
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|
+ {
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|
+ dataType="Object";
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|
+ class PositionInfo
|
|
|
+ {
|
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|
+ position[]={336.27142,4.0014391,3414.2058};
|
|
|
+ angles[]={0,3.1762717,0};
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|
+ };
|
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|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio05";
|
|
|
+ description="Assault Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=70;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
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|
|
+ class data
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|
+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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+ {
|
|
|
+ "BOOL"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
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+ {
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|
+ class type
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|
+ {
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|
+ type[]=
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+ {
|
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|
+ "SCALAR"
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|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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|
+ {
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|
|
+ class data
|
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|
+ {
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|
+ class type
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+ {
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|
+ type[]=
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+ {
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|
|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
|
+ {
|
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|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.08344,4.0014391,3411.9104};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=71;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.10931,4.0014391,3412.0471};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-1 [ Hasty ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=72;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.18256,4.0014391,3415.9534};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=73;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.18744,4.0014391,3416.1008};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=74;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.11566,4.0014391,3415.9236};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=75;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.02484,4.0014391,3413.8997};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=76;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=65;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.08881,4.0014391,3411.9773};
|
|
|
+ angles[]={0,3.1762595,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-2 [ Peterson ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=78;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.01849,4.0014391,3411.9866};
|
|
|
+ angles[]={0,3.1762543,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-2 [ Mech ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=79;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
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+ class Item1
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute4
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ nAttributes=5;
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+ };
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+ };
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+ class Item2
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={330.01556,4.0014391,3413.8792};
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+ angles[]={0,3.176254,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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|
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+ init="call{player enableFatigue false;}";
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+ description="Trooper Avalanche 2-2";
|
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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|
+ name="SWOP_DC15ABlasterRifle";
|
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|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
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|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
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+ ammoLeft=30;
|
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+ };
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+ };
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+ class binocular
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+ {
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|
+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
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|
|
+ };
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+ };
|
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|
+ class uniform
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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+ };
|
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+ class vest
|
|
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+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
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|
+ };
|
|
|
+ map="ItemMap";
|
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|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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|
+ id=80;
|
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|
+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
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|
+ {
|
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|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
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|
+ position[]={327.98285,4.0014391,3413.7966};
|
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|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=81;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
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|
+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.14545,4.0014391,3413.9822};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio06";
|
|
|
+ description="Assault Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=82;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={324.06293,4.0014391,3411.7673};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=83;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.23773,4.0014391,3411.8816};
|
|
|
+ angles[]={0,3.1762543,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-2 [ Tyler ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=84;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.18695,4.0014391,3415.7605};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=85;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.1391,4.0014391,3415.7893};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=86;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.19672,4.0014391,3415.8718};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=87;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={324.15863,4.0014391,3413.886};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=88;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=77;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.38226,4.0014391,3412.0471};
|
|
|
+ angles[]={0,3.1795888,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-3 [ Wolf ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=90;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.47308,4.0014391,3411.7815};
|
|
|
+ angles[]={0,3.1795881,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-3 [ Raz ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=91;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.37396,4.0014391,3413.97};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=92;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.34125,4.0014391,3413.8923};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=93;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.50287,4.0014391,3414.0862};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio07";
|
|
|
+ description="Assault Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=94;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.39301,4.0014391,3411.8523};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=95;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.46967,4.0014391,3411.8186};
|
|
|
+ angles[]={0,3.1795886,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-3 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=96;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.80121,4.0014391,3415.9758};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=97;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.75433,4.0014391,3416.0081};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=98;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.81146,4.0014391,3416.0989};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=99;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.69476,4.0014391,3413.8157};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=100;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=89;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.20746,4.0014391,3411.9612};
|
|
|
+ angles[]={0,3.1676955,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-4 [ Player ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=102;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.26849,4.0014391,3411.8684};
|
|
|
+ angles[]={0,3.1676853,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-4 [ Lupin ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=103;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.19916,4.0014391,3413.9973};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=104;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.1684,4.0014391,3413.8962};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=105;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.3266,4.0014391,3414.0691};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio08";
|
|
|
+ description="Assault Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=106;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={304.1391,4.0014391,3412.0481};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=107;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.16058,4.0014391,3412.0413};
|
|
|
+ angles[]={0,3.1676815,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-4 [ Kaiser ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=108;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.15424,4.0014391,3415.926};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=109;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item8
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={308.10541,4.0014391,3415.9373};
|
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+ angles[]={0,3.1676896,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
|
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|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
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+ description="Support Trooper Avalanche 2-4";
|
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+ isPlayable=1;
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|
+ class Inventory
|
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+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
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|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
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|
+ class uniform
|
|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
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+ class MagazineCargo
|
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|
+ {
|
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+ items=2;
|
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+ class Item0
|
|
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+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
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+ ammoLeft=600;
|
|
|
+ };
|
|
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+ class Item1
|
|
|
+ {
|
|
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+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
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|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
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+ class ItemCargo
|
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+ {
|
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+ items=1;
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+ class Item0
|
|
|
+ {
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+ name="FirstAidKit";
|
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+ count=1;
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+ };
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+ };
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|
+ };
|
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+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=110;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
|
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+ };
|
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|
+ };
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
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+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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+ "BOOL"
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+ };
|
|
|
+ };
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|
+ value=0;
|
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|
+ };
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.16449,4.0014391,3416.0032};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=111;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={304.08197,4.0014391,3413.8523};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=112;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=101;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.07562,4.0014391,3388.1516};
|
|
|
+ angles[]={0,6.2489953,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ description="Platoon Commander Avalanche 3-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=114;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={312.15863,4.0014391,3388.1794};
|
|
|
+ angles[]={0,6.2465076,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ description="Platoon Sergeant-Major Avalanche 3-7 [ Machete ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=115;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.08929,4.0014391,3388.2131};
|
|
|
+ angles[]={0,6.2607427,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon RT Avalanche 3-Romeo [ Arturion ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=116;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.04681,4.0014391,3388.2727};
|
|
|
+ angles[]={0,6.2545471,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon Medic Avalanche 3-Mike [ Shade ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=117;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=113;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.10541,4.0014391,3419.8792};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-1 [ Ewik ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=119;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.08392,4.0014391,3420.0374};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-1 [ Ranque ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=120;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute4
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+ {
|
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+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=5;
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+ };
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+ };
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+ class Item2
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={340.02631,4.0014391,3422.1711};
|
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+ angles[]={0,3.1242769,0};
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+ };
|
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+ side="West";
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+ flags=5;
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-1";
|
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|
+ isPlayable=1;
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|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
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|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=121;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
|
|
+ {
|
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|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
|
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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+ };
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+ };
|
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+ class Attribute1
|
|
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+ {
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+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
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|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
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+ };
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|
+ };
|
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|
+ };
|
|
|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.00043,4.0014391,3421.9832};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=122;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.15375,4.0014391,3422.075};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09";
|
|
|
+ description="Assault Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=123;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.10443,4.0014391,3419.8757};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=124;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={335.99554,4.0014391,3419.9856};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-1 [ Osprey ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=125;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={339.93109,4.0014391,3424.1331};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=126;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={337.88226,4.0014391,3424.0564};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=127;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={335.94037,4.0014391,3424.0364};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=128;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.0683,4.0014391,3421.9675};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=129;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=118;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.00922,4.0014391,3419.9241};
|
|
|
+ angles[]={0,3.1242554,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-2 [ Swift ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=131;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.29144,4.0014391,3420.0774};
|
|
|
+ angles[]={0,3.1242554,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-2 [ Neptune ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=132;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.2431,4.0014391,3421.9998};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=133;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.2182,4.0014391,3421.8098};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=134;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.37494,4.0014391,3421.9021};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio10";
|
|
|
+ description="Assault Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=135;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={324.185,4.0014391,3420.0574};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=136;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.06879,4.0014391,3420.0427};
|
|
|
+ angles[]={0,3.1242554,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-2 [ Nomad ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=137;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={329.81097,4.0014391,3424.1565};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=138;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={327.96088,4.0014391,3423.9548};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=139;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.01849,4.0014391,3423.9387};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=140;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={323.82123,4.0014391,3421.9597};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=141;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=130;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.5058,4.0014391,3419.905};
|
|
|
+ angles[]={0,3.1541028,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-3 [ Trap ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=143;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.46088,4.0014391,3419.9475};
|
|
|
+ angles[]={0,3.1541066,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-3 [ Sideways ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=144;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.3017,4.0014391,3422.1516};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=145;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.42865,4.0014391,3421.9968};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=146;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.42719,4.0014391,3422.0876};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio11";
|
|
|
+ description="Assault Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=147;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.31244,4.0014391,3420.1965};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=148;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.46478,4.0014391,3419.9934};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=149;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.34662,4.0014391,3423.9373};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=150;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.29877,4.0014391,3423.9202};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=151;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.35492,4.0014391,3423.9602};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=152;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.28314,4.0014391,3421.9441};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=153;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=142;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.08588,4.0014391,3419.9993};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=155;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.04486,4.0014391,3420.0393};
|
|
|
+ angles[]={0,3.1540892,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-4 [ Andromeda ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=156;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.07367,4.0014391,3422.0061};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=157;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.04388,4.0014391,3421.8772};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=158;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.2016,4.0014391,3422.0237};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio12";
|
|
|
+ description="Assault Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=159;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={304.19427,4.0014391,3419.9055};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=160;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.11566,4.0014391,3419.9875};
|
|
|
+ angles[]={0,3.1540892,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-4 [ Asher ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=161;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.14838,4.0014391,3424.0525};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=162;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={308.10101,4.0014391,3424.0344};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=163;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={306.15814,4.0014391,3424.0745};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=164;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={304.00629,4.0014391,3422.0701};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=165;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=154;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=48;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.93549,4.0014391,3432.1516};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=167;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ value=0;
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+ nAttributes=3;
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+ };
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+ };
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+ class Item1
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={289.83148,4.0014391,3432.2473};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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+ name="SWOP_DC15ABlasterRifle";
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+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
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+ {
|
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+ name="SWOP_DC15ABlasterRifle_Mag";
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+ ammoLeft=30;
|
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+ };
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+ };
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+ class binocular
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+ {
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+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
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|
+ {
|
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|
+ name="Laserbatteries";
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|
+ ammoLeft=1;
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|
+ };
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+ };
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+ class uniform
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|
+ {
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
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+ isBackpack=0;
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+ };
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+ class vest
|
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+ {
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+ typeName="SWOP_Clonetrooper_armor";
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+ isBackpack=0;
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+ };
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+ map="ItemMap";
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+ compass="ItemCompass";
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+ watch="ItemWatch";
|
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+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
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+ hmd="SWOP_NVChip";
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+ headgear="SWOP_Clonetrooper_helmet";
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|
+ };
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+ };
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+ id=168;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ "BOOL"
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+ value=0;
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item2
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={288.03217,4.0014391,3432.1868};
|
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+ angles[]={0,1.5658548,0};
|
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+ };
|
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|
+ side="West";
|
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|
+ flags=5;
|
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=169;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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|
+ };
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.93451,4.0014391,3430.3435};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=170;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
|
|
|
+ class type
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|
+ {
|
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|
+ type[]=
|
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+ {
|
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|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
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+ {
|
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|
+ "BOOL"
|
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|
+ };
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|
+ };
|
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.74115,4.0014391,3428.2864};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=171;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.94135,4.0014391,3428.2268};
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+ angles[]={0,1.5658548,0};
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+ };
|
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+ side="West";
|
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+ flags=5;
|
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+ class Attributes
|
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+ {
|
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
|
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+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
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+ {
|
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+ name="SWOP_DC15ABlasterRifle_Mag";
|
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+ ammoLeft=30;
|
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+ };
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+ };
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+ class binocular
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+ {
|
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|
+ name="ElectroBinocularsW_F";
|
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|
+ class primaryMuzzleMag
|
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|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
|
|
|
+ };
|
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|
+ };
|
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|
+ class uniform
|
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|
+ {
|
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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+ isBackpack=0;
|
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|
+ };
|
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+ class vest
|
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+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
|
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+ isBackpack=0;
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+ };
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+ map="ItemMap";
|
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+ compass="ItemCompass";
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+ watch="ItemWatch";
|
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+ radio="tf_anprc152";
|
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|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
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+ hmd="SWOP_NVChip";
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+ headgear="SWOP_Clonetrooper_helmet";
|
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|
+ };
|
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|
+ };
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+ id=172;
|
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ class data
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+ value=0;
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ value=0.99000001;
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ class data
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+ class type
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+ nAttributes=3;
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+ };
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+ };
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+ class Item6
|
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={291.84515,4.0014391,3428.1926};
|
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+ angles[]={0,1.5658548,0};
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+ };
|
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+ side="West";
|
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+ flags=5;
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=173;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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+ };
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+ };
|
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+ class Attribute1
|
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
|
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+ };
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+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ value=0;
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|
+ };
|
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+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.54291,4.0014391,3426.3201};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=174;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
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|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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+ {
|
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|
+ class data
|
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+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.74506,4.0014391,3426.2634};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=175;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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+ {
|
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|
+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
|
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+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.64642,4.0014391,3426.2273};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=176;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.55023,4.0014391,3424.2048};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=177;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.75092,4.0014391,3424.1462};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=178;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.65472,4.0014391,3424.1096};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=179;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.53168,4.0014391,3422.3171};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=180;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item14
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={287.73334,4.0014391,3422.2576};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
|
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|
+ {
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|
+ init="call{player enableFatigue false;}";
|
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|
+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=181;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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|
+ };
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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|
+ class Value
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|
+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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|
+ {
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|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
|
+ "BOOL"
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|
+ };
|
|
|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.63568,4.0014391,3422.2239};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=182;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.53949,4.0014391,3420.2};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=183;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.7392,4.0014391,3420.1418};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=184;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item18
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={291.64301,4.0014391,3420.1077};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
|
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+ {
|
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
|
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+ class primaryWeapon
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+ {
|
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+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
|
|
+ };
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|
+ };
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|
+ class binocular
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+ {
|
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|
+ name="ElectroBinocularsW_F";
|
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|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
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|
+ };
|
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|
+ class uniform
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|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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|
+ };
|
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|
+ class vest
|
|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
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|
+ map="ItemMap";
|
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|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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|
+ id=185;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
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|
+ {
|
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|
+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
|
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+ };
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|
+ };
|
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+ class Item19
|
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|
+ {
|
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|
+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
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+ position[]={289.4931,4.0014391,3418.2634};
|
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+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=186;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
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+ type[]=
|
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.6933,4.0014391,3418.2063};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=187;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.59808,4.0014391,3418.1687};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=188;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
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|
+ class Item22
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.49945,4.0014391,3416.1487};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=189;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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|
+ value=0.99000001;
|
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+ };
|
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+ };
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|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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+ {
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
|
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+ nAttributes=3;
|
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|
+ };
|
|
|
+ };
|
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+ class Item23
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.70111,4.0014391,3416.0876};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=190;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
|
+ {
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|
+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item24
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.60345,4.0014391,3416.053};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=191;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item25
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.7309,4.0014391,3410.0505};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=192;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item26
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.63519,4.0014391,3410.0154};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
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|
+ };
|
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|
+ };
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|
+ class binocular
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+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
|
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|
+ };
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+ };
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+ class uniform
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+ {
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
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+ isBackpack=0;
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|
+ };
|
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+ class vest
|
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+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
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|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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|
+ id=193;
|
|
|
+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ class data
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ class data
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+ nAttributes=3;
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+ };
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+ class Item27
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={289.4848,4.0014391,3408.1692};
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+ angles[]={0,1.5658548,0};
|
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+ };
|
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+ side="West";
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+ flags=5;
|
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+ class Attributes
|
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+ {
|
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|
+ init="call{player enableFatigue false;}";
|
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+ description="Recruit | Reserve | Guest";
|
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+ isPlayable=1;
|
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+ class Inventory
|
|
|
+ {
|
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|
+ class primaryWeapon
|
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|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
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|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=194;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
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+ {
|
|
|
+ class Attribute0
|
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+ {
|
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
|
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+ class Attribute1
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+ {
|
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
|
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+ };
|
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+ class Attribute2
|
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|
+ {
|
|
|
+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
|
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+ class type
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+ "BOOL"
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+ value=0;
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+ };
|
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+ nAttributes=3;
|
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|
+ };
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|
+ };
|
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+ class Item28
|
|
|
+ {
|
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|
+ dataType="Object";
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.68695,4.0014391,3408.1096};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=195;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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+ {
|
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|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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+ "BOOL"
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|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
|
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+ {
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+ class type
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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|
+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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+ };
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item29
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.58978,4.0014391,3408.075};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=196;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item30
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.49261,4.0014391,3406.052};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
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|
+ goggles="SWOP_Clones_HUD";
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|
+ hmd="SWOP_NVChip";
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+ headgear="SWOP_Clonetrooper_helmet";
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|
+ };
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|
+ };
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+ id=197;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={287.6933,4.0014391,3405.9954};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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+ name="SWOP_DC15ABlasterRifle";
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+ optics="SWOP_DC15A_HoloScope";
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+ class primaryMuzzleMag
|
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+ {
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+ name="SWOP_DC15ABlasterRifle_Mag";
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+ ammoLeft=30;
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+ };
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+ };
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+ class binocular
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+ {
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+ name="ElectroBinocularsW_F";
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+ class primaryMuzzleMag
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+ {
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+ name="Laserbatteries";
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+ ammoLeft=1;
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|
+ };
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+ };
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+ class uniform
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+ {
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
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+ isBackpack=0;
|
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+ };
|
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|
+ class vest
|
|
|
+ {
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|
+ typeName="SWOP_Clonetrooper_armor";
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+ isBackpack=0;
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|
+ };
|
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|
+ map="ItemMap";
|
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|
+ compass="ItemCompass";
|
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|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
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|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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+ id=198;
|
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|
+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ class data
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+ class type
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ class data
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+ "BOOL"
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+ value=0;
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item32
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+ {
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|
+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
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+ position[]={291.5976,4.0014391,3405.9592};
|
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+ angles[]={0,1.5658548,0};
|
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|
+ };
|
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|
+ side="West";
|
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|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=199;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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|
+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
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|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ class type
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+ "BOOL"
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+ value=0;
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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+ class Item33
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.54291,4.0014391,3414.113};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=200;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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|
+ {
|
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item34
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.74213,4.0014391,3414.054};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=201;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ value=0.99000001;
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ "BOOL"
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+ nAttributes=3;
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+ };
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+ };
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+ class Item35
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={291.64691,4.0014391,3414.0164};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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+ name="SWOP_DC15ABlasterRifle";
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+ optics="SWOP_DC15A_HoloScope";
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+ class primaryMuzzleMag
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+ {
|
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+ name="SWOP_DC15ABlasterRifle_Mag";
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+ ammoLeft=30;
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+ };
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+ };
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+ class binocular
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+ {
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+ name="ElectroBinocularsW_F";
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+ class primaryMuzzleMag
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|
+ {
|
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|
+ name="Laserbatteries";
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|
+ ammoLeft=1;
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|
+ };
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+ };
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+ class uniform
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+ {
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
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+ isBackpack=0;
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+ };
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+ class vest
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+ {
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+ typeName="SWOP_Clonetrooper_armor";
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+ isBackpack=0;
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+ };
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+ map="ItemMap";
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+ compass="ItemCompass";
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+ watch="ItemWatch";
|
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+ radio="tf_anprc152";
|
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|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
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+ hmd="SWOP_NVChip";
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+ headgear="SWOP_Clonetrooper_helmet";
|
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|
+ };
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|
+ };
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+ id=202;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
|
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ value=0;
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item36
|
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
|
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+ position[]={289.52484,4.0014391,3412.2234};
|
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+ angles[]={0,1.5658548,0};
|
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|
+ };
|
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|
+ side="West";
|
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|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=203;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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+ {
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|
+ class data
|
|
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+ {
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|
+ class type
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
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|
+ };
|
|
|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item37
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.72504,4.0014391,3412.1648};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=204;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
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|
+ {
|
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|
+ "BOOL"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item38
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.62933,4.0014391,3412.1296};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=205;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item39
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={289.5307,4.0014391,3410.1082};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=5;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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+ name="SWOP_DC15ABlasterRifle";
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|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
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|
+ {
|
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+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
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|
+ };
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+ };
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+ class binocular
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+ {
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+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
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|
+ {
|
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|
+ name="Laserbatteries";
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|
+ ammoLeft=1;
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|
+ };
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+ };
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+ class uniform
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|
+ {
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
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+ isBackpack=0;
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+ };
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+ class vest
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+ {
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+ typeName="SWOP_Clonetrooper_armor";
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+ isBackpack=0;
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+ };
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+ map="ItemMap";
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+ compass="ItemCompass";
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+ watch="ItemWatch";
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+ radio="tf_anprc152";
|
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|
+ gps="ItemGPS";
|
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|
+ goggles="SWOP_Clones_HUD";
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+ hmd="SWOP_NVChip";
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+ headgear="SWOP_Clonetrooper_helmet";
|
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|
+ };
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|
+ };
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+ id=206;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ class data
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+ class type
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+ "BOOL"
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ class type
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+ "SCALAR"
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+ value=0.99000001;
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ class data
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+ class type
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+ nAttributes=3;
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+ };
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+ };
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+ class Item40
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={289.38373,4.0014391,3402.6838};
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+ angles[]={0,1.5658548,0};
|
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+ };
|
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+ side="West";
|
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|
+ flags=5;
|
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=207;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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+ };
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|
+ };
|
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+ class Attribute1
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+ {
|
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
|
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+ };
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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|
+ class data
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+ class type
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+ {
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+ "BOOL"
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+ value=0;
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+ };
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|
+ };
|
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+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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+ class Item41
|
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|
+ {
|
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|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.58344,4.0014391,3402.6223};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=208;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
|
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|
+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item42
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.48773,4.0014391,3402.5886};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=209;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
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|
+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
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+ };
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item43
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.54828,4.0014391,3404.4753};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=210;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
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+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
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|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item44
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={287.74896,4.0014391,3404.4148};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=211;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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+ {
|
|
|
+ class data
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
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+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
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+ {
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+ type[]=
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item45
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.65277,4.0014391,3404.3801};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=212;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
+ type[]=
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+ {
|
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|
+ "BOOL"
|
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|
+ };
|
|
|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item46
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.73529,4.0014391,3430.4021};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=213;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item47
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={291.83832,4.0014391,3430.3074};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=214;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=166;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.29974,4.0014391,3399.8811};
|
|
|
+ angles[]={0,6.2541142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio17";
|
|
|
+ description="ARC Commander";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=216;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.44867,4.0014391,3399.6877};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio18";
|
|
|
+ description="ARC RT [ Enginikts ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=217;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
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+ class Value
|
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
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+ "ARRAY"
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|
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+ };
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+ };
|
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+ class value
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+ {
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+ items=2;
|
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+ class Item0
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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|
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+ {
|
|
|
+ "STRING"
|
|
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+ };
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+ };
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|
|
+ value="";
|
|
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+ };
|
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|
+ };
|
|
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+ class Item1
|
|
|
+ {
|
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+ class data
|
|
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+ {
|
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+ class type
|
|
|
+ {
|
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
|
|
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+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
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+ class Value
|
|
|
+ {
|
|
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+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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|
|
+ value="0";
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+ };
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+ };
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+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
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+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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|
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+ };
|
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|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=215;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.37006,4.0014391,3397.3044};
|
|
|
+ angles[]={0,6.2541161,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio19";
|
|
|
+ description="ARC Trooper Krayt [ King ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=219;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.44183,4.0014391,3397.3528};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20";
|
|
|
+ description="ARC Trooper Krayt [ Crow ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=220;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.64545,4.0014391,3397.2756};
|
|
|
+ angles[]={0,6.2541142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_1";
|
|
|
+ description="ARC Trooper Krayt [ Salvo ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=221;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=218;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.11957,4.0014391,3394.7932};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio21";
|
|
|
+ description="ARC Trooper Malachor [ Gregor ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=223;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.04584,4.0014391,3394.6599};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio22";
|
|
|
+ description="ARC Trooper Malachor [ Zora ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=224;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={338.68353,4.0014391,3394.8484};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio22_1";
|
|
|
+ description="ARC Trooper Malachor [ Raptor ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=225;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=222;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={356.02582,4.0014391,3404.1995};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot01";
|
|
|
+ description="Squadron Commander [ White ] Razor 1-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501raven";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=227;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={354.06293,4.0014391,3404.2874};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot02";
|
|
|
+ description="Squadron Sub-Commander [ Scuba ] Razor 1-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=228;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=226;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={352.22504,4.0014391,3404.5134};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot03";
|
|
|
+ description="Pilot Razor 1-1 [ Canik ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=230;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={350.28705,4.0014391,3404.5403};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot04";
|
|
|
+ description="Co-Pilot Razor 1-1 [ Ox ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=231;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={348.61469,4.0014391,3404.3835};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot05";
|
|
|
+ description="Pilot Razor 1-1 [ Delta ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=232;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={346.53265,4.0014391,3404.5603};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot06";
|
|
|
+ description="Co-Pilot Razor 1-1 [ Dalmoran ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=233;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=229;
|
|
|
+ };
|
|
|
+ class Item22
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={352.41498,4.0014391,3406.4451};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot07";
|
|
|
+ description="Pilot Razor 1-2 [ Namenai ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=235;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={350.4975,4.0014391,3406.3679};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.60677725;
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot08";
|
|
|
+ description="Co-Pilot Razor 1-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=236;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={348.72894,4.0014391,3406.2849};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot09";
|
|
|
+ description="Pilot Razor 1-2 [ Zena ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=237;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={346.66986,4.0014391,3406.2952};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot10";
|
|
|
+ description="Co-Pilot Razor 1-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=238;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=234;
|
|
|
+ };
|
|
|
+ class Item23
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={352.4848,4.0014391,3408.5994};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11";
|
|
|
+ description="Pilot Razor 2-1 [ Hart ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=240;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={350.64984,4.0014391,3408.5486};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12";
|
|
|
+ description="Co-Pilot Razor 2-1 [ Fire ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=241;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={348.69965,4.0014391,3408.6384};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13";
|
|
|
+ description="Pilot Razor 2-1 [ Glue ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=242;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={346.56244,4.0014391,3408.4973};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14";
|
|
|
+ description="Co-Pilot Razor 2-1 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=243;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=239;
|
|
|
+ };
|
|
|
+ class Item24
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={352.4516,4.0014391,3411.0066};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot15";
|
|
|
+ description="Pilot Razor 2-2 [ Charmer ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=245;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={350.41351,4.0014391,3411.0784};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot16";
|
|
|
+ description="Co-Pilot Razor 2-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=246;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={348.44086,4.0014391,3411.0066};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot17";
|
|
|
+ description="Pilot Razor 2-2 [ Kitti ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=247;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={346.5639,4.0014391,3411.0085};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot18";
|
|
|
+ description="Co-Pilot Razor 2-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=248;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=244;
|
|
|
+ };
|
|
|
+ class Item25
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={352.22601,4.0014391,3413.1643};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot19";
|
|
|
+ description="Flight Leader Lightning 1-1 [ Jackson ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=250;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={350.34808,4.0014391,3413.1658};
|
|
|
+ angles[]={0,3.1235197,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot20";
|
|
|
+ description="Rear Gunner Lightning 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=251;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=249;
|
|
|
+ };
|
|
|
+ class Item26
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={348.18793,4.0014391,3413.1023};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot21";
|
|
|
+ description="Pilot Lightning 1-2 [ Roadboy ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=253;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={346.31195,4.0014391,3413.1038};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot22";
|
|
|
+ description="Rear Gunner Lightning 1-2 [ Bas ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=254;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=252;
|
|
|
+ };
|
|
|
+ class Item27
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.58344,4.0319872,3388.6384};
|
|
|
+ angles[]={0,6.2527113,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ description="Airborne Commander Acklay 1-6 [ Angel ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=256;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.030548096;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.66449,4.0319872,3388.6594};
|
|
|
+ angles[]={0,6.250216,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ description="Airborne Sergeant-Major Acklay 1-7 [ Whiskers ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=257;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.030548096;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={322.59808,4.0319872,3388.6892};
|
|
|
+ angles[]={0,6.2644567,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon RT Acklay 1-Romeo [ Earthknite]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=258;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.030548096;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={324.55609,4.0319872,3388.7371};
|
|
|
+ angles[]={0,6.2582612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon Medic Acklay 1-Mike [ Calo ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=259;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.030548096;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=255;
|
|
|
+ atlOffset=0.030548096;
|
|
|
+ };
|
|
|
+ class Item28
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.32025,4.0014391,3403.9602};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Ackly 1-1 [ Rook ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=261;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.33148,4.0014391,3404.1155};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-1 [ Puro ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=262;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.33344,4.0014391,3405.9856};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=263;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.03168,4.0014391,3405.8708};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=264;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.18549,4.0014391,3405.9622};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_1";
|
|
|
+ description="Assault Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=265;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={294.33734,4.0014391,3403.9915};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=266;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.34271,4.0014391,3404.0383};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-1 [ Lupus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=267;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.31586,4.0014391,3408.24};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=268;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.26849,4.0014391,3408.1628};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=269;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.32513,4.0014391,3408.1443};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=270;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={294.12347,4.0014391,3405.8567};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=271;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=260;
|
|
|
+ };
|
|
|
+ class Item29
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.3056,4.0014391,3412.0447};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Ackly 1-2 [ Lava ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=273;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.20648,4.0014391,3411.7751};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-2 [ Killjoy ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=274;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.31049,4.0014391,3413.8567};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=275;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.00775,4.0014391,3413.7424};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=276;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.16156,4.0014391,3413.8337};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_2";
|
|
|
+ description="Assault Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=277;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={294.29437,4.0014391,3411.9651};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=278;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.16986,4.0014391,3412.0134};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-2 [ Jan ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=279;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.29047,4.0014391,3416.1121};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=280;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.2431,4.0014391,3416.0349};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=281;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.30072,4.0014391,3416.0159};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=282;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={294.08002,4.0014391,3413.8318};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=283;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=272;
|
|
|
+ };
|
|
|
+ class Item30
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.3056,4.0014391,3418.8992};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Ackly 1-3 [ Bruiser ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=285;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.20648,4.0014391,3418.6292};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-3 [ Kaser ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=286;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.31049,4.0014391,3420.7112};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=287;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.00775,4.0014391,3420.5974};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=288;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.16156,4.0014391,3420.6882};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_3";
|
|
|
+ description="Assault Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=289;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={294.29486,4.0014391,3418.8196};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=290;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.16986,4.0014391,3418.8684};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-3 [ Anton ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=291;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={300.29047,4.0014391,3422.9666};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=292;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={298.24261,4.0014391,3422.8894};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=293;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={296.30072,4.0014391,3422.8704};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=294;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={294.07953,4.0014391,3420.6863};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=295;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
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+ };
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|
+ value=0.99000001;
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+ };
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+ };
|
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|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute5
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ nAttributes=6;
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+ };
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
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+ id=284;
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+ };
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+ class Item31
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+ {
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+ dataType="Group";
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+ side="West";
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+ class Entities
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+ {
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+ items=5;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={314.914,4.0014391,3385.5818};
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+ angles[]={0,6.2242751,0};
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+ };
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+ side="West";
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+ flags=7;
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+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a2";
|
|
|
+ description="Zeus Operator";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=297;
|
|
|
+ type="SWOP_501_Appo";
|
|
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+ class CustomAttributes
|
|
|
+ {
|
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|
+ class Attribute0
|
|
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+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
|
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+ class Attribute1
|
|
|
+ {
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|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
|
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+ class Attribute2
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|
|
+ {
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|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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|
+ };
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|
+ value=2;
|
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+ };
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+ };
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|
+ };
|
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|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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+ };
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+ };
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|
+ value=0.97000003;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=5;
|
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+ };
|
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|
+ };
|
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+ class Item1
|
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|
+ {
|
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|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.82367,4.0014391,3385.5872};
|
|
|
+ angles[]={0,6.2571487,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a4";
|
|
|
+ description="Zeus Operator ";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=298;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={318.85297,4.0014391,3385.4817};
|
|
|
+ angles[]={0,6.1628823,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a3";
|
|
|
+ description="Zeus Operator";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=299;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={323.03754,4.01859,3385.5603};
|
|
|
+ angles[]={0,0.0206753,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a6";
|
|
|
+ description="Zeus Operator [ Reserverd for Senior Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=300;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.017150879;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
|
|
|
+ };
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|
|
+ value=2;
|
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+ };
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|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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+ {
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+ "SCALAR"
|
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+ };
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+ };
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|
+ value=0.97000003;
|
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+ };
|
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+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
|
|
+ {
|
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+ type[]=
|
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+ {
|
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
|
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+ {
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|
+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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|
+ {
|
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|
+ type[]=
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|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
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|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
|
|
+ {
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
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+ class type
|
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.99896,4.0014391,3385.4539};
|
|
|
+ angles[]={0,6.2242799,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a5";
|
|
|
+ description="Zeus Operator [ Reserverd for Head Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=301;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=296;
|
|
|
+ };
|
|
|
+ class Item32
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.50629,3.5268509,3466.3181};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=302;
|
|
|
+ type="Land_OPTRE_catwalk_helipad";
|
|
|
+ atlOffset=-0.47314906;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item33
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={321.19525,3.5268509,3466.3181};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=303;
|
|
|
+ type="Land_OPTRE_catwalk_helipad";
|
|
|
+ atlOffset=-0.47314906;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item34
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={352.86078,3.5268509,3466.3181};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=304;
|
|
|
+ type="Land_OPTRE_catwalk_helipad";
|
|
|
+ atlOffset=-0.47314906;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item35
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={321.64154,5.8551025,3446.8943};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{scriptlaunch=this execVM ""vicSpawner.sqf"";}";
|
|
|
+ name="Selector";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=305;
|
|
|
+ type="SWOP_ConsoleEngineering";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
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+ {
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|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
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+ class Value
|
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+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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+ };
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+ };
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+ value="0";
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|
+ };
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+ };
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|
+ };
|
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|
+ nAttributes=1;
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|
+ };
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+ };
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+ class Item36
|
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|
+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
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|
+ position[]={324.32123,4.5838256,3445.386};
|
|
|
+ angles[]={0,2.5390003,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{scriptlaunch=this execVM ""padSelector.sqf"";}";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=306;
|
|
|
+ type="SWOP_controlPanelLarge";
|
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+ class CustomAttributes
|
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|
+ {
|
|
|
+ class Attribute0
|
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|
+ {
|
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+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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+ };
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+ };
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+ };
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+ nAttributes=1;
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+ };
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+ };
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+ class Item37
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+ {
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+ dataType="Object";
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+ class PositionInfo
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|
+ {
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+ position[]={288.34906,4.5797725,3386.5051};
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+ angles[]={0,1.5570122,0};
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+ };
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|
+ side="Empty";
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+ flags=5;
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ name="pilotsLObox";
|
|
|
+ };
|
|
|
+ id=307;
|
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|
+ type="SWOP_Land_crate_scarifB";
|
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+ class CustomAttributes
|
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|
+ {
|
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|
+ class Attribute0
|
|
|
+ {
|
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|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
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|
+ };
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|
+ };
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|
+ };
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
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|
+ class Value
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+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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|
+ type[]=
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+ {
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|
+ "STRING"
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|
+ };
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|
+ };
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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|
+ };
|
|
|
+ };
|
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|
+ };
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+ nAttributes=2;
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|
+ };
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|
+ };
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+ class Item38
|
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|
+ {
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|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={288.15228,4.5797725,3394.5349};
|
|
|
+ angles[]={0,1.5424149,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="loadOutbox";
|
|
|
+ };
|
|
|
+ id=308;
|
|
|
+ type="SWOP_Land_crate_scarif2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
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|
+ {
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|
|
+ type[]=
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+ {
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|
|
+ "STRING"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item39
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={289.65424,4.0452385,3467.2561};
|
|
|
+ angles[]={0,3.1415927,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pad_left";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=309;
|
|
|
+ type="Land_HelipadEmpty_F";
|
|
|
+ atlOffset=0.045238495;
|
|
|
+ };
|
|
|
+ class Item40
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={321.3432,4.0452385,3467.2561};
|
|
|
+ angles[]={0,3.1415927,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pad_middle";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=310;
|
|
|
+ type="Land_HelipadEmpty_F";
|
|
|
+ atlOffset=0.045238495;
|
|
|
+ };
|
|
|
+ class Item41
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={353.00922,4.0452385,3467.2561};
|
|
|
+ angles[]={0,3.1415927,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pad_right";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=311;
|
|
|
+ type="Land_HelipadEmpty_F";
|
|
|
+ atlOffset=0.045238495;
|
|
|
+ };
|
|
|
+ class Item42
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={288.36029,4.746242,3390.1682};
|
|
|
+ angles[]={-0,6.2712889,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="medicsLObox";
|
|
|
+ };
|
|
|
+ id=312;
|
|
|
+ type="Medical_bed";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item43
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={316.93451,4.6961875,3402.2839};
|
|
|
+ angles[]={-0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=313;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item44
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={310.02484,4.6961875,3402.3718};
|
|
|
+ angles[]={-0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=314;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item45
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={321.03412,4.6961875,3402.2268};
|
|
|
+ angles[]={-0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=315;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item46
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={326.12152,4.6961875,3402.3401};
|
|
|
+ angles[]={-0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=316;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item47
|
|
|
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|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="allowRTS";
|
|
|
+ expression="_this setVariable ['allowRTS',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="logistics";
|
|
|
+ expression="_this setVariable ['logistics',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="commanderConsoleShowGPS";
|
|
|
+ expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute9
|
|
|
+ {
|
|
|
+ property="sqlPDA";
|
|
|
+ expression="_this setVariable ['sqlPDA',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute10
|
|
|
+ {
|
|
|
+ property="respawnCinematic";
|
|
|
+ expression="_this setVariable ['respawnCinematic',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="deleteBody";
|
|
|
+ expression="_this setVariable ['deleteBody',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="t2t";
|
|
|
+ expression="_this setVariable ['t2t',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute13
|
|
|
+ {
|
|
|
+ property="squadDialog";
|
|
|
+ expression="_this setVariable ['squadDialog',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute14
|
|
|
+ {
|
|
|
+ property="messages";
|
|
|
+ expression="_this setVariable ['messages',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute15
|
|
|
+ {
|
|
|
+ property="respawnMenu";
|
|
|
+ expression="_this setVariable ['respawnMenu',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute16
|
|
|
+ {
|
|
|
+ property="artilleryComputer";
|
|
|
+ expression="_this setVariable ['artilleryComputer',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute17
|
|
|
+ {
|
|
|
+ property="commanderConsoleAI";
|
|
|
+ expression="_this setVariable ['commanderConsoleAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute18
|
|
|
+ {
|
|
|
+ property="commanderConsoleWP";
|
|
|
+ expression="_this setVariable ['commanderConsoleWP',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute19
|
|
|
+ {
|
|
|
+ property="saveGear";
|
|
|
+ expression="_this setVariable ['saveGear',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=20;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item72
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.51263,7.5814133,3520.8655};
|
|
|
+ };
|
|
|
+ id=342;
|
|
|
+ type="SWOP_DynamicVoiceModule";
|
|
|
+ atlOffset=4.1246853;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceType";
|
|
|
+ expression="_this setVariable ['voiceType',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
|
|
|
+ expression="_this setVariable ['voiceTimeOutMin',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
|
|
|
+ expression="_this setVariable ['voiceTimeOutMax',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item73
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.65717,7.5814133,3518.1252};
|
|
|
+ };
|
|
|
+ id=343;
|
|
|
+ type="SWOP_ModuleHelmetSounds";
|
|
|
+ atlOffset=3.9105213;
|
|
|
+ };
|
|
|
+ class Item74
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.44037,7.5814133,3522.7874};
|
|
|
+ };
|
|
|
+ id=344;
|
|
|
+ type="SWOP_ModuleTaunts";
|
|
|
+ atlOffset=4.3072968;
|
|
|
+ };
|
|
|
+ class Item75
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.72748,7.5810003,3502.9519};
|
|
|
+ angles[]={0,5.5113659,0};
|
|
|
+ };
|
|
|
+ id=345;
|
|
|
+ type="ACE_moduleAdvancedMedicalSettings";
|
|
|
+ atlOffset=3.5810003;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_enableVehicleCrashes";
|
|
|
+ expression="_this setVariable ['enableVehicleCrashes',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_consumeItem_SurgicalKit";
|
|
|
+ expression="_this setVariable ['consumeItem_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_enableAdvancedWounds";
|
|
|
+ expression="_this setVariable ['enableAdvancedWounds',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_consumeItem_PAK";
|
|
|
+ expression="_this setVariable ['consumeItem_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useCondition_PAK";
|
|
|
+ expression="_this setVariable ['useCondition_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_medicSetting_PAK";
|
|
|
+ expression="_this setVariable ['medicSetting_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_medicSetting_SurgicalKit";
|
|
|
+ expression="_this setVariable ['medicSetting_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_healHitPointAfterAdvBandage";
|
|
|
+ expression="_this setVariable ['healHitPointAfterAdvBandage',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useLocation_SurgicalKit";
|
|
|
+ expression="_this setVariable ['useLocation_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute9
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useCondition_SurgicalKit";
|
|
|
+ expression="_this setVariable ['useCondition_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute10
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useLocation_PAK";
|
|
|
+ expression="_this setVariable ['useLocation_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_enableFor";
|
|
|
+ expression="_this setVariable ['enableFor',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_painIsOnlySuppressed";
|
|
|
+ expression="_this setVariable ['painIsOnlySuppressed',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=13;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item76
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.67474,7.6000004,3507.1199};
|
|
|
+ angles[]={0,1.7759248,0};
|
|
|
+ };
|
|
|
+ id=346;
|
|
|
+ type="ACE_moduleBasicMedicalSettings";
|
|
|
+ atlOffset=3.6055996;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleBasicMedicalSettings_medicSetting_basicEpi";
|
|
|
+ expression="_this setVariable ['medicSetting_basicEpi',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleBasicMedicalSettings_useLocation_basicEpi";
|
|
|
+ expression="_this setVariable ['useLocation_basicEpi',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item77
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.73334,7.5814133,3514.9417};
|
|
|
+ };
|
|
|
+ id=347;
|
|
|
+ type="ace_captives_moduleSettings";
|
|
|
+ atlOffset=3.8942041;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_requireSurrender";
|
|
|
+ expression="_this setVariable ['requireSurrender',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_allowHandcuffOwnSide";
|
|
|
+ expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_allowSurrender";
|
|
|
+ expression="_this setVariable ['allowSurrender',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_requireSurrenderAi";
|
|
|
+ expression="_this setVariable ['requireSurrenderAi',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item78
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.72357,7.5953751,3511.1057};
|
|
|
+ angles[]={0,3.1410341,0};
|
|
|
+ };
|
|
|
+ id=348;
|
|
|
+ type="ACE_moduleCargoSettings";
|
|
|
+ atlOffset=3.6109035;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleCargoSettings_enable";
|
|
|
+ expression="_this setVariable ['enable',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleCargoSettings_paradropTimeCoefficent";
|
|
|
+ expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="2.5";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item79
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.69427,7.6569996,3514.9807};
|
|
|
+ };
|
|
|
+ id=349;
|
|
|
+ type="ACE_ModuleExplosive";
|
|
|
+ atlOffset=3.9048243;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_ModuleExplosive_RequireSpecialist";
|
|
|
+ expression="_this setVariable ['RequireSpecialist',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_ModuleExplosive_PunishNonSpecialists";
|
|
|
+ expression="_this setVariable ['PunishNonSpecialists',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_ModuleExplosive_ExplodeOnDefuse";
|
|
|
+ expression="_this setVariable ['ExplodeOnDefuse',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item80
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={335.99017,7.7389221,3503.1975};
|
|
|
+ };
|
|
|
+ id=350;
|
|
|
+ type="acex_fortify_setupModule";
|
|
|
+ atlOffset=3.7389221;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_AddToolItem";
|
|
|
+ expression="_this setVariable ['AddToolItem',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Budget";
|
|
|
+ expression="_this setVariable ['Budget',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=-1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Side";
|
|
|
+ expression="_this setVariable ['Side',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Preset";
|
|
|
+ expression="_this setVariable ['Preset',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item81
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.68646,7.5810003,3518.4939};
|
|
|
+ };
|
|
|
+ id=351;
|
|
|
+ type="ACE_ModuleFriendlyFire";
|
|
|
+ atlOffset=4.0476737;
|
|
|
+ };
|
|
|
+ class Item82
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={314.914,4,3365.5549};
|
|
|
+ angles[]={-0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=352;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a2";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ };
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+ class Attribute3
|
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+ {
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+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ class Item83
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+ {
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+ dataType="Logic";
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+ class PositionInfo
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+ {
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+ position[]={318.93402,4,3365.428};
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+ angles[]={-0,5.908957,0};
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+ };
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+ id=353;
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+ type="ModuleCurator_F";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ModuleCurator_F_Owner";
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+ expression="_this setVariable ['Owner',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="a3";
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="ModuleCurator_F_Forced";
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+ expression="_this setVariable ['Forced',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="ModuleCurator_F_Name";
|
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+ expression="_this setVariable ['Name',_value,true];";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ };
|
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+ class Attribute3
|
|
|
+ {
|
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|
+ property="ModuleCurator_F_Addons";
|
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|
+ expression="_this setVariable ['Addons',_value,true];";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ nAttributes=4;
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|
+ };
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|
+ };
|
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|
+ class Item84
|
|
|
+ {
|
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|
+ dataType="Logic";
|
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|
+ class PositionInfo
|
|
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+ {
|
|
|
+ position[]={316.69867,4,3365.4578};
|
|
|
+ angles[]={-0,5.908957,0};
|
|
|
+ };
|
|
|
+ id=354;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
+ };
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|
|
+ };
|
|
|
+ value="a4";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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|
+ };
|
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
|
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|
+ {
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+ type[]=
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item85
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={322.5639,4,3365.343};
|
|
|
+ angles[]={-0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=355;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a6";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item86
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={320.97162,4,3365.4006};
|
|
|
+ angles[]={-0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=356;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a5";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item87
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.75677,7.7470322,3499.0432};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=357;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.7470322;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item88
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.76654,7.6334457,3499.0764};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=358;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.6334457;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
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|
|
+ value=0;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
|
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|
+ class type
|
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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+ };
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|
+ value=1;
|
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|
+ };
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+ };
|
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|
+ };
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|
+ class Attribute3
|
|
|
+ {
|
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|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
|
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|
+ class type
|
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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|
+ };
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|
+ };
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|
+ value=0;
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+ };
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|
+ };
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+ };
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+ nAttributes=4;
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|
+ };
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|
+ };
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+ class Item89
|
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|
+ {
|
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|
+ dataType="Logic";
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|
+ class PositionInfo
|
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|
+ {
|
|
|
+ position[]={332.60248,7.6880264,3499.1018};
|
|
|
+ angles[]={0,1.7759193,0};
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|
|
+ };
|
|
|
+ id=359;
|
|
|
+ type="acex_headless_module";
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+ atlOffset=3.6880264;
|
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+ class CustomAttributes
|
|
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+ {
|
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|
+ class Attribute0
|
|
|
+ {
|
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|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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|
+ {
|
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
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|
+ };
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|
+ };
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|
+ value=15;
|
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|
+ };
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|
+ };
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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|
+ };
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+ };
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|
+ value=0;
|
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|
+ };
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|
+ };
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
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|
|
+ class data
|
|
|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
|
+ "BOOL"
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|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item90
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.73138,7.6377029,3499.1252};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=360;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=3.6377029;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item91
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={330.81537,7.5740433,3497.0178};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC1_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=361;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.5740433;
|
|
|
+ };
|
|
|
+ class Item92
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.58099,7.6057968,3496.9963};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC2_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=362;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.6057968;
|
|
|
+ };
|
|
|
+ class Item93
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={334.79193,7.6292038,3497.0198};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC3_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=363;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.6292038;
|
|
|
+ };
|
|
|
+ class Item94
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.80365,7.5970383,3497.0081};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC4_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=364;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=3.5970383;
|
|
|
+ };
|
|
|
+ class Item95
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.65863,7.643425,3515.0808};
|
|
|
+ angles[]={0,1.7759248,0};
|
|
|
+ };
|
|
|
+ id=365;
|
|
|
+ type="ACE_moduleMedicalMenuSettings";
|
|
|
+ atlOffset=3.7872245;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalMenuSettings_allow";
|
|
|
+ expression="_this setVariable ['allow',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item96
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={332.7265,7.5810003,3511.137};
|
|
|
+ angles[]={0,5.5113659,0};
|
|
|
+ };
|
|
|
+ id=366;
|
|
|
+ type="ACE_moduleMedicalSettings";
|
|
|
+ atlOffset=3.6066852;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_litterCleanUpDelay";
|
|
|
+ expression="_this setVariable ['litterCleanUpDelay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_enableScreams";
|
|
|
+ expression="_this setVariable ['enableScreams',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_preventInstaDeath";
|
|
|
+ expression="_this setVariable ['preventInstaDeath',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_bleedingCoefficient";
|
|
|
+ expression="_this setVariable ['bleedingCoefficient',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_increaseTrainingInLocations";
|
|
|
+ expression="_this setVariable ['increaseTrainingInLocations',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_enableUnconsciousnessAI";
|
|
|
+ expression="_this setVariable ['enableUnconsciousnessAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_remoteControlledAI";
|
|
|
+ expression="_this setVariable ['remoteControlledAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_painCoefficient";
|
|
|
+ expression="_this setVariable ['painCoefficient',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_AIDamageThreshold";
|
|
|
+ expression="_this setVariable ['AIDamageThreshold',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute9
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_playerDamageThreshold";
|
|
|
+ expression="_this setVariable ['playerDamageThreshold',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute10
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_level";
|
|
|
+ expression="_this setVariable ['level',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_allowLitterCreation";
|
|
|
+ expression="_this setVariable ['allowLitterCreation',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_keepLocalSettingsSynced";
|
|
|
+ expression="_this setVariable ['keepLocalSettingsSynced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute13
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_medicSetting";
|
|
|
+ expression="_this setVariable ['medicSetting',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=14;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item97
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.65668,7.5024185,3503.1648};
|
|
|
+ angles[]={0,3.1410341,0};
|
|
|
+ };
|
|
|
+ id=367;
|
|
|
+ type="ACE_moduleRearmSettings";
|
|
|
+ atlOffset=3.5024185;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleRearmSettings_level";
|
|
|
+ expression="_this setVariable ['level',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleRearmSettings_supply";
|
|
|
+ expression="_this setVariable ['supply',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item98
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.80365,7.5794144,3507.1096};
|
|
|
+ angles[]={0,3.1410341,0};
|
|
|
+ };
|
|
|
+ id=368;
|
|
|
+ type="ACE_moduleRefuelSettings";
|
|
|
+ atlOffset=3.5849624;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleRefuelSettings_rate";
|
|
|
+ expression="_this setVariable ['rate',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=500;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleRefuelSettings_hoseLength";
|
|
|
+ expression="_this setVariable ['hoseLength',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=20;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item99
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={328.76654,7.6240005,3515.2209};
|
|
|
+ };
|
|
|
+ id=369;
|
|
|
+ type="ACE_moduleRepairSettings";
|
|
|
+ atlOffset=3.6861475;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_fullRepairLocation";
|
|
|
+ expression="_this setVariable ['fullRepairLocation',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_engineerSetting_fullRepair";
|
|
|
+ expression="_this setVariable ['engineerSetting_fullRepair',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_engineerSetting_Repair";
|
|
|
+ expression="_this setVariable ['engineerSetting_Repair',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_consumeItem_ToolKit";
|
|
|
+ expression="_this setVariable ['consumeItem_ToolKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_repairDamageThreshold";
|
|
|
+ expression="_this setVariable ['repairDamageThreshold',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.60000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_wheelRepairRequiredItems";
|
|
|
+ expression="_this setVariable ['wheelRepairRequiredItems',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_repairDamageThreshold_Engineer";
|
|
|
+ expression="_this setVariable ['repairDamageThreshold_Engineer',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.40000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_engineerSetting_Wheel";
|
|
|
+ expression="_this setVariable ['engineerSetting_Wheel',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_addSpareParts";
|
|
|
+ expression="_this setVariable ['addSpareParts',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=9;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item100
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.63959,7.6014786,3507.219};
|
|
|
+ angles[]={0,1.7759136,0};
|
|
|
+ };
|
|
|
+ name="respawn_1";
|
|
|
+ id=370;
|
|
|
+ type="ACE_ModuleRespawn";
|
|
|
+ atlOffset=3.6114786;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
|
|
|
+ expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_ModuleRespawn_SavePreDeathGear";
|
|
|
+ expression="_this setVariable ['SavePreDeathGear',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item101
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={336.72357,7.6343002,3511.0549};
|
|
|
+ angles[]={0,3.1410289,0};
|
|
|
+ };
|
|
|
+ id=371;
|
|
|
+ type="ACEX_ModuleSitting";
|
|
|
+ atlOffset=3.6948404;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACEX_ModuleSitting_enable";
|
|
|
+ expression="_this setVariable ['enable',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item102
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={340.69232,7.5814133,3511.1956};
|
|
|
+ };
|
|
|
+ id=372;
|
|
|
+ type="ace_zeus_moduleSettings";
|
|
|
+ atlOffset=3.7196205;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_remoteWind";
|
|
|
+ expression="_this setVariable ['remoteWind',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_zeusAscension";
|
|
|
+ expression="_this setVariable ['zeusAscension',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_radioOrdnance";
|
|
|
+ expression="_this setVariable ['radioOrdnance',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_revealMines";
|
|
|
+ expression="_this setVariable ['revealMines',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_zeusBird";
|
|
|
+ expression="_this setVariable ['zeusBird',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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|
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+ {
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|
|
+ "BOOL"
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|
|
+ };
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|
|
+ };
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|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_autoAddObjects";
|
|
|
+ expression="_this setVariable ['autoAddObjects',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
|
+ "BOOL"
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|
|
+ };
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|
|
+ };
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|
+ value=1;
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|
|
+ };
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|
|
+ };
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+ };
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+ nAttributes=6;
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+ };
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+ };
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+ class Item103
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+ {
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|
|
+ dataType="Marker";
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|
|
+ position[]={319.41937,4,3399.7834};
|
|
|
+ name="respawn_1";
|
|
|
+ text="Spawn Area";
|
|
|
+ type="Select";
|
|
|
+ id=373;
|
|
|
+ };
|
|
|
+ };
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|
|
+ class Connections
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|
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+ {
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|
+ class LinkIDProvider
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|
|
+ {
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|
|
+ nextID=18;
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|
|
+ };
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+ class Links
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|
|
+ {
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+ items=18;
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+ class Item0
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+ {
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+ linkID=0;
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+ item0=274;
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+ item1=332;
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|
+ class CustomData
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|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
+ };
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+ class Item1
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|
|
+ {
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|
|
+ linkID=1;
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|
+ item0=275;
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|
+ item1=334;
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|
|
+ class CustomData
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+ {
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|
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+ type="Sync";
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|
+ };
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|
+ };
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+ class Item2
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|
|
+ {
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|
|
+ linkID=2;
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|
|
+ item0=276;
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|
|
+ item1=333;
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|
|
+ class CustomData
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|
|
+ {
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+ type="Sync";
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|
|
+ };
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|
+ };
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+ class Item3
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|
|
+ {
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|
|
+ linkID=3;
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|
|
+ item0=277;
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|
|
+ item1=335;
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|
+ class CustomData
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|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
|
+ };
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+ class Item4
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|
|
+ {
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|
+ linkID=4;
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|
+ item0=352;
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+ item1=297;
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|
+ class CustomData
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|
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+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
+ };
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+ class Item5
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|
|
+ {
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|
+ linkID=5;
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|
|
+ item0=353;
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+ item1=299;
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+ class CustomData
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|
+ {
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|
+ type="Sync";
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|
|
+ };
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|
|
+ };
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+ class Item6
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|
+ {
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|
+ linkID=6;
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|
|
+ item0=354;
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|
|
+ item1=298;
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|
+ class CustomData
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+ {
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+ type="Sync";
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|
|
+ };
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|
+ };
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+ class Item7
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|
|
+ {
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|
|
+ linkID=7;
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|
|
+ item0=355;
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|
|
+ item1=300;
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|
+ class CustomData
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+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
+ };
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|
+ class Item8
|
|
|
+ {
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|
|
+ linkID=8;
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|
+ item0=356;
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+ item1=301;
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|
+ class CustomData
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|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
+ };
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+ class Item9
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|
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+ {
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|
+ linkID=9;
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|
|
+ item0=363;
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+ item1=358;
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+ class CustomData
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|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
+ };
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+ class Item10
|
|
|
+ {
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|
+ linkID=10;
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|
|
+ item0=364;
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+ item1=357;
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|
+ class CustomData
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|
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+ {
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|
|
+ type="Sync";
|
|
|
+ };
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|
+ };
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+ class Item11
|
|
|
+ {
|
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|
+ linkID=11;
|
|
|
+ item0=361;
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|
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+ item1=360;
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|
|
+ class CustomData
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|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
|
|
|
+ };
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+ class Item12
|
|
|
+ {
|
|
|
+ linkID=12;
|
|
|
+ item0=362;
|
|
|
+ item1=359;
|
|
|
+ class CustomData
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|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
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+ class Item13
|
|
|
+ {
|
|
|
+ linkID=13;
|
|
|
+ item0=307;
|
|
|
+ item1=324;
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|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
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|
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+ class Item14
|
|
|
+ {
|
|
|
+ linkID=14;
|
|
|
+ item0=308;
|
|
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+ item1=326;
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|
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+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
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+ class Item15
|
|
|
+ {
|
|
|
+ linkID=15;
|
|
|
+ item0=312;
|
|
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+ item1=325;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
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|
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+ class Item16
|
|
|
+ {
|
|
|
+ linkID=16;
|
|
|
+ item0=313;
|
|
|
+ item1=327;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
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+ class Item17
|
|
|
+ {
|
|
|
+ linkID=17;
|
|
|
+ item0=314;
|
|
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+ item1=328;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+};
|