Kaynağa Gözat

Added kleinToHCs script for performance increase when headless clients are connected

Kleinburger 7 yıl önce
ebeveyn
işleme
5af8394b32

+ 48679 - 0
Missions/20180218_Iberius_V1.OPTRE_iberius/mission.sqm

@@ -0,0 +1,48679 @@
+version=53;
+class EditorData
+{
+	moveGridStep=1;
+	angleGridStep=0.2617994;
+	scaleGridStep=0.1;
+	autoGroupingDist=10;
+	toggles=585;
+	class ItemIDProvider
+	{
+		nextID=374;
+	};
+	class Camera
+	{
+		pos[]={256.73169,31.731844,3405.4409};
+		dir[]={0.81205559,-0.58278632,-0.03125063};
+		up[]={0.58236408,0.81261933,-0.022411657};
+		aside[]={-0.038456839,3.3586548e-007,-0.99928343};
+	};
+};
+binarizationWanted=0;
+addons[]=
+{
+	"SWOP_Characters_Republic",
+	"SWOP_DCRIFLES",
+	"ElectroBinoculars_SW",
+	"A3_Weapons_F",
+	"task_force_radio_items",
+	"SWOP_NVG",
+	"SWOP_clones_nvg",
+	"SWOP_clones_helmet",
+	"SWOP_clones_uniforms",
+	"SWOP_clones_armor",
+	"SW_Z6",
+	"SWOP_Weapons_Explosives",
+	"A3_Weapons_F_Items",
+	"ace_medical",
+	"OPTRE_UNSC_Structure_Military",
+	"SWOP_props_computers",
+	"SWOP_props_containers",
+	"A3_Structures_F_Mil_Helipads",
+	"SW_medical",
+	"impammo",
+	"sw_crates",
+	"mcc_sandbox",
+	"SWOP_Voces",
+	"swop_system",
+	"SW_Taunts",
+	"ace_captives",
+	"ace_cargo",
+	"ace_explosives",
+	"acex_fortify",
+	"ace_respawn",
+	"A3_Modules_F_Curator_Curator",
+	"acex_headless",
+	"A3_Characters_F",
+	"ace_medical_menu",
+	"ace_rearm",
+	"ace_refuel",
+	"ace_repair",
+	"acex_sitting",
+	"ace_zeus",
+	"A3_Ui_F"
+};
+class AddonsMetaData
+{
+	class List
+	{
+		items=39;
+		class Item0
+		{
+			className="SWOP_Characters_Republic";
+			name="SWOP_Characters_Republic";
+			author="SWOP";
+		};
+		class Item1
+		{
+			className="SWOP_DCRIFLES";
+			name="SWOP_DCRIFLES";
+			author="SWOP";
+		};
+		class Item2
+		{
+			className="ElectroBinoculars_SW";
+			name="ElectroBinoculars_SW";
+			author="SWOP";
+		};
+		class Item3
+		{
+			className="A3_Weapons_F";
+			name="Arma 3 Alpha - Weapons and Accessories";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item4
+		{
+			className="task_force_radio_items";
+			name="task_force_radio_items";
+			author="[TF]Nkey";
+			url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
+		};
+		class Item5
+		{
+			className="SWOP_NVG";
+			name="SWOP_NVG";
+			author="SWOP";
+		};
+		class Item6
+		{
+			className="SWOP_clones_nvg";
+			name="SWOP_clones_nvg";
+			author="SWOP";
+		};
+		class Item7
+		{
+			className="SWOP_clones_helmet";
+			name="SWOP_clones_helmet";
+			author="SWOP";
+		};
+		class Item8
+		{
+			className="SWOP_clones_uniforms";
+			name="SWOP_clones_uniforms";
+			author="SWOP";
+		};
+		class Item9
+		{
+			className="SWOP_clones_armor";
+			name="SWOP_clones_armor";
+			author="SWOP";
+		};
+		class Item10
+		{
+			className="SW_Z6";
+			name="SW_Z6";
+			author="SWOP";
+		};
+		class Item11
+		{
+			className="SWOP_Weapons_Explosives";
+			name="SWOP_Weapons_Explosives";
+			author="SWOP";
+		};
+		class Item12
+		{
+			className="ace_medical";
+			name="ACE3 - Medical";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item13
+		{
+			className="OPTRE_UNSC_Structure_Military";
+			name="OPTRE_UNSC_Structure_Military";
+		};
+		class Item14
+		{
+			className="SWOP_props_computers";
+			name="SWOP_props_computers";
+			author="SWOP";
+		};
+		class Item15
+		{
+			className="SWOP_props_containers";
+			name="SWOP_props_containers";
+			author="SWOP";
+		};
+		class Item16
+		{
+			className="A3_Structures_F_Mil";
+			name="Arma 3 - Military Buildings and Structures";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item17
+		{
+			className="SW_medical";
+			name="SW_medical";
+		};
+		class Item18
+		{
+			className="impammo";
+			name="impammo";
+			author="SWOP";
+		};
+		class Item19
+		{
+			className="sw_crates";
+			name="sw_crates";
+			author="Scar and Clon - SWOP";
+		};
+		class Item20
+		{
+			className="mcc_sandbox";
+			name="MCC Sandbox";
+			author="shay_gman";
+		};
+		class Item21
+		{
+			className="SWOP_Voces";
+			name="SWOP_Voces";
+			author="Scar - SWOP";
+		};
+		class Item22
+		{
+			className="swop_system";
+			name="swop_system";
+			author="SWOP";
+			url="http://www.vk.com/swopposition";
+		};
+		class Item23
+		{
+			className="SW_Taunts";
+			name="SW_Taunts";
+			author="Scar - SWOP";
+		};
+		class Item24
+		{
+			className="ace_captives";
+			name="ACE3 - Captives";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item25
+		{
+			className="ace_cargo";
+			name="ACE3 - Cargo";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item26
+		{
+			className="ace_explosives";
+			name="ACE3 - Explosives";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item27
+		{
+			className="acex_fortify";
+			name="acex_fortify";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item28
+		{
+			className="ace_respawn";
+			name="ACE3 - Respawn";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item29
+		{
+			className="A3_Modules_F_Curator";
+			name="Arma 3 Zeus Update - Scripted Modules";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item30
+		{
+			className="acex_headless";
+			name="ACEX - Headless";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item31
+		{
+			className="A3_Characters_F";
+			name="Arma 3 Alpha - Characters and Clothing";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item32
+		{
+			className="ace_medical_menu";
+			name="ACE3 - Medical Menu";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item33
+		{
+			className="ace_rearm";
+			name="ACE3 - Rearm";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item34
+		{
+			className="ace_refuel";
+			name="ACE3 - Refuel";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item35
+		{
+			className="ace_repair";
+			name="ACE3 - Repair";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item36
+		{
+			className="acex_sitting";
+			name="ACEX - Sitting";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item37
+		{
+			className="ace_zeus";
+			name="ACE3 - Zeus";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item38
+		{
+			className="A3_Ui_F";
+			name="Arma 3 - User Interface";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+	};
+};
+randomSeed=8411923;
+class ScenarioData
+{
+	author="Peterson";
+	briefing=0;
+	debriefing=0;
+	respawnDialog=0;
+	disabledAI=1;
+	respawn=3;
+	respawnDelay=5;
+	class Header
+	{
+		gameType="Coop";
+		maxPlayers=501;
+	};
+};
+class CustomAttributes
+{
+	class Category0
+	{
+		name="Multiplayer";
+		class Attribute0
+		{
+			property="RespawnTemplates";
+			expression="true";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"ARRAY"
+						};
+					};
+					class value
+					{
+						items=1;
+						class Item0
+						{
+							class data
+							{
+								class type
+								{
+									type[]=
+									{
+										"STRING"
+									};
+								};
+								value="Counter";
+							};
+						};
+					};
+				};
+			};
+		};
+		class Attribute1
+		{
+			property="Enh_saveLoadout";
+			expression="      if (!is3DEN && hasInterface && _value) then      {         [] spawn         {            waitUntil {sleep 1; !isNull player};            if (isNil {player getVariable 'Enh_savedLoadout'}) then            {               player setVariable ['Enh_savedLoadout',getUnitloadout player];               player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}];            };         };      };   ";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"BOOL"
+						};
+					};
+					value=1;
+				};
+			};
+		};
+		nAttributes=2;
+	};
+	class Category1
+	{
+		name="Scenario";
+		class Attribute0
+		{
+			property="Enh_ambientFlyby_speed";
+			expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"STRING"
+						};
+					};
+					value="LIMITED";
+				};
+			};
+		};
+		class Attribute1
+		{
+			property="EnableDebugConsole";
+			expression="true";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"SCALAR"
+						};
+					};
+					value=1;
+				};
+			};
+		};
+		nAttributes=2;
+	};
+};
+class Mission
+{
+	assetType="Free";
+	class Intel
+	{
+		briefingName="20180218_Iberius_V1";
+		resistanceWest=0;
+		timeOfChanges=1800.0002;
+		startWeather=0.2;
+		startWind=0.1;
+		startWaves=0.1;
+		forecastWeather=0.60000002;
+		forecastWind=0.1;
+		forecastWaves=0.1;
+		forecastLightnings=0.1;
+		wavesForced=1;
+		windForced=1;
+		year=2018;
+		month=2;
+		day=18;
+		hour=12;
+		minute=0;
+		startFogDecay=0.014;
+		forecastFogDecay=0.014;
+		class CustomAttributes
+		{
+			name="Intel";
+			class Attribute0
+			{
+				property="Enh_disableGrass";
+				expression="if (((parseNumber _value) > 0) && !is3DEN) then {setTerrainGrid (parseNumber _value)}";
+				class Value
+				{
+					class data
+					{
+						class type
+						{
+							type[]=
+							{
+								"STRING"
+							};
+						};
+						value="-1";
+					};
+				};
+			};
+			nAttributes=1;
+		};
+	};
+	class Entities
+	{
+		items=104;
+		class Item0
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=6;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={311.98724,4.0014391,3394.7346};
+						angles[]={0,0.0086756945,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						description="Company Commander [ Jay ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501jay_helmet";
+						};
+					};
+					id=1;
+					type="SWOP_501_Axio";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={313.96576,4.0014391,3394.8015};
+						angles[]={0,5.543232e-005,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						init="call{player enableFatigue false;}";
+						description="Company Executive Officer [  Bondoer ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501bondoer_helmet";
+						};
+					};
+					id=2;
+					type="SWOP_501_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.10638,4.0014391,3394.8645};
+						angles[]={0,5.543232e-005,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						init="call{player enableFatigue false;}";
+						description="Company Adjuntant  [  Cruisie ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=3;
+					type="SWOP_501_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.06927,4.0014391,3394.7961};
+						angles[]={0,5.543232e-005,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						init="call{player enableFatigue false;}";
+						description="Company Operations NCOIC  [  Sorensic ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501sorensic_helmet";
+						};
+					};
+					id=4;
+					type="SWOP_501_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={319.99213,4.0014391,3395.0491};
+						angles[]={0,0.05069387,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Company Medic [ Shiv ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=5;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={321.86322,4.0014391,3394.8123};
+						angles[]={0,6.254528,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Company RT [ Brennan ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=6;
+					type="SWOP_501_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=0;
+		};
+		class Item1
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.12103,4.0340624,3390.7937};
+						angles[]={0,6.2563095,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Commander Avalanche 1-6 [ Klein ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=8;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.032623291;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={312.21234,4.1038866,3390.7742};
+						angles[]={0,0.068422914,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Sergeant-Major Avalanche 1-7 [ Sparrow ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501sparrow_helmet";
+						};
+					};
+					id=9;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.10244751;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={313.95453,4.0340624,3390.9617};
+						angles[]={0,0.068422914,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon RT Avalanche 1-Romeo [ Quaters ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=10;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.032623291;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.12592,4.0340624,3390.8694};
+						angles[]={0,0.068422914,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon Medic Avalanche 1-Mike [ Koda ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=11;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.032623291;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=7;
+			atlOffset=0.032623291;
+		};
+		class Item2
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.11127,4.0014391,3403.9851};
+						angles[]={0,3.156148,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-1 [ Grant ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=13;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={337.89496,4.0014391,3403.9871};
+						angles[]={0,3.1561451,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-1 [ Klown ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=14;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.08588,4.0014391,3406.0662};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=15;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.05707,4.0014391,3405.9421};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=16;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.21381,4.0014391,3406.0925};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio01";
+						description="Assault Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=17;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.03851,4.0014391,3404.0769};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=18;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={335.93353,4.0014391,3403.9016};
+						angles[]={0,3.1561487,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-1 [ Point ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=19;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.06927,4.0014391,3405.9949};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=20;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.0556,4.0014391,3408.0789};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=21;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.18207,4.0014391,3408.176};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=22;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={335.93304,4.0014391,3408.0159};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=23;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=12;
+		};
+		class Item3
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.11469,4.0014391,3403.9036};
+						angles[]={0,3.1561306,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-2 [ Mungus ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=25;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={328.04779,4.0014391,3403.9104};
+						angles[]={0,3.156131,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=26;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.11615,4.0014391,3405.9329};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=27;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={327.99847,4.0014391,3405.8757};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=28;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.1557,4.0014391,3406.0271};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio02";
+						description="Assault Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=29;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={323.97357,4.0014391,3404.0784};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=30;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.12787,4.0014391,3404.0164};
+						angles[]={0,3.1561277,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-2 [ Buddy ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=31;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.15765,4.0014391,3407.8865};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=32;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={328.1098,4.0014391,3407.8743};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=33;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.16742,4.0014391,3407.9172};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=34;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={324.13959,4.0014391,3405.9089};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=35;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=24;
+		};
+		class Item4
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.39642,4.0014391,3403.7766};
+						angles[]={0,3.1561306,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-3 [ Kappa ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=37;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.42377,4.0014391,3403.8328};
+						angles[]={0,3.1561277,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-3 [ Firefly ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=38;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.45258,4.0014391,3405.9851};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=39;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.41937,4.0014391,3405.8611};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=40;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.57855,4.0014391,3406.009};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio03";
+						description="Assault Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=41;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.37445,4.0014391,3403.9641};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=42;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.43353,4.0014391,3403.9324};
+						angles[]={0,3.156131,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-3 [ Black ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=43;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.53851,4.0014391,3408.2244};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=44;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.49115,4.0014391,3408.2117};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=45;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.54584,4.0014391,3408.2551};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=46;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.40082,4.0014391,3406.116};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=47;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=36;
+		};
+		class Item5
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.34271,4.0014391,3404.0188};
+						angles[]={0,3.1561306,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-4 [ Body ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=49;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.30267,4.0014391,3404.0588};
+						angles[]={0,3.1561277,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-4 [ Zflocco ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=50;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.14105,4.0014391,3406.0139};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=51;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.11273,4.0014391,3405.8879};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=52;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.26898,4.0014391,3406.0388};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio04";
+						description="Assault Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=53;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={304.04779,4.0014391,3403.9495};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=54;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.18451,4.0014391,3403.9905};
+						angles[]={0,3.156131,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-4 [ Brad ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=55;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.27826,4.0014391,3408.1565};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=56;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.22748,4.0014391,3408.1438};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=57;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.28461,4.0014391,3408.1877};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=58;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={304.24799,4.0014391,3406.0037};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=59;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=48;
+		};
+		class Item6
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.60199,4.0730028,3390.7629};
+						angles[]={0,0.017254287,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Commander Avalanche 2-6 [ Euler ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=61;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.071563721;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.68451,4.0730028,3390.7336};
+						angles[]={0,0.0074621169,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Sergeant-Major Avalanche 2-7";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=62;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.071563721;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={322.55072,4.0734396,3390.5623};
+						angles[]={0,6.2785597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon RT Avalanche 2-Romeo [ Benjamin ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=63;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.072000504;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={324.52094,4.0730028,3390.6418};
+						angles[]={0,0.001868911,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon Medic Avalanche 2-Mike [ Odin ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=64;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.071563721;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=60;
+			atlOffset=0.071563721;
+		};
+		class Item7
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.23138,4.0014391,3411.8928};
+						angles[]={0,3.1762772,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-1 [ Phex ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=66;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.00922,4.0014391,3411.9807};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-1 [ Grandpa ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=67;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.14301,4.0014391,3414.1013};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=68;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.11224,4.0014391,3414.0188};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=69;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.27142,4.0014391,3414.2058};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio05";
+						description="Assault Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=70;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.08344,4.0014391,3411.9104};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=71;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.10931,4.0014391,3412.0471};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-1 [ Hasty ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=72;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.18256,4.0014391,3415.9534};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=73;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.18744,4.0014391,3416.1008};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=74;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.11566,4.0014391,3415.9236};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=75;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.02484,4.0014391,3413.8997};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=76;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=65;
+		};
+		class Item8
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.08881,4.0014391,3411.9773};
+						angles[]={0,3.1762595,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-2 [ Peterson ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=78;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={328.01849,4.0014391,3411.9866};
+						angles[]={0,3.1762543,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-2 [ Mech ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=79;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.01556,4.0014391,3413.8792};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=80;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={327.98285,4.0014391,3413.7966};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=81;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.14545,4.0014391,3413.9822};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio06";
+						description="Assault Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=82;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={324.06293,4.0014391,3411.7673};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=83;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.23773,4.0014391,3411.8816};
+						angles[]={0,3.1762543,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-2 [ Tyler ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=84;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.18695,4.0014391,3415.7605};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=85;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={328.1391,4.0014391,3415.7893};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=86;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.19672,4.0014391,3415.8718};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=87;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={324.15863,4.0014391,3413.886};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=88;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=77;
+		};
+		class Item9
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.38226,4.0014391,3412.0471};
+						angles[]={0,3.1795888,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-3 [ Wolf ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=90;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.47308,4.0014391,3411.7815};
+						angles[]={0,3.1795881,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-3 [ Raz ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=91;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.37396,4.0014391,3413.97};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=92;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.34125,4.0014391,3413.8923};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=93;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.50287,4.0014391,3414.0862};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio07";
+						description="Assault Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=94;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.39301,4.0014391,3411.8523};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=95;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.46967,4.0014391,3411.8186};
+						angles[]={0,3.1795886,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-3 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=96;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.80121,4.0014391,3415.9758};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=97;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.75433,4.0014391,3416.0081};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=98;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.81146,4.0014391,3416.0989};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=99;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.69476,4.0014391,3413.8157};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=100;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=89;
+		};
+		class Item10
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.20746,4.0014391,3411.9612};
+						angles[]={0,3.1676955,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-4 [ Player ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=102;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.26849,4.0014391,3411.8684};
+						angles[]={0,3.1676853,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-4 [ Lupin ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=103;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.19916,4.0014391,3413.9973};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=104;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.1684,4.0014391,3413.8962};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=105;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.3266,4.0014391,3414.0691};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio08";
+						description="Assault Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=106;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={304.1391,4.0014391,3412.0481};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=107;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.16058,4.0014391,3412.0413};
+						angles[]={0,3.1676815,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-4 [ Kaiser ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=108;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.15424,4.0014391,3415.926};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=109;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.10541,4.0014391,3415.9373};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=110;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.16449,4.0014391,3416.0032};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=111;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={304.08197,4.0014391,3413.8523};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=112;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=101;
+		};
+		class Item11
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.07562,4.0014391,3388.1516};
+						angles[]={0,6.2489953,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						description="Platoon Commander Avalanche 3-6";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=114;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={312.15863,4.0014391,3388.1794};
+						angles[]={0,6.2465076,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						description="Platoon Sergeant-Major Avalanche 3-7 [ Machete ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=115;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.08929,4.0014391,3388.2131};
+						angles[]={0,6.2607427,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon RT Avalanche 3-Romeo [ Arturion ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=116;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.04681,4.0014391,3388.2727};
+						angles[]={0,6.2545471,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon Medic Avalanche 3-Mike [ Shade ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=117;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=113;
+		};
+		class Item12
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.10541,4.0014391,3419.8792};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-1 [ Ewik ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=119;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.08392,4.0014391,3420.0374};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-1 [ Ranque ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=120;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={340.02631,4.0014391,3422.1711};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=121;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.00043,4.0014391,3421.9832};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=122;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.15375,4.0014391,3422.075};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09";
+						description="Assault Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=123;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.10443,4.0014391,3419.8757};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=124;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={335.99554,4.0014391,3419.9856};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-1 [ Osprey ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=125;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={339.93109,4.0014391,3424.1331};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=126;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={337.88226,4.0014391,3424.0564};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=127;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={335.94037,4.0014391,3424.0364};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=128;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.0683,4.0014391,3421.9675};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=129;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=118;
+		};
+		class Item13
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.00922,4.0014391,3419.9241};
+						angles[]={0,3.1242554,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-2 [ Swift ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=131;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={328.29144,4.0014391,3420.0774};
+						angles[]={0,3.1242554,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-2 [ Neptune ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=132;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={330.2431,4.0014391,3421.9998};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=133;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={328.2182,4.0014391,3421.8098};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=134;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.37494,4.0014391,3421.9021};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio10";
+						description="Assault Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=135;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={324.185,4.0014391,3420.0574};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=136;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.06879,4.0014391,3420.0427};
+						angles[]={0,3.1242554,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-2 [ Nomad ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=137;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={329.81097,4.0014391,3424.1565};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=138;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={327.96088,4.0014391,3423.9548};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=139;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={326.01849,4.0014391,3423.9387};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=140;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={323.82123,4.0014391,3421.9597};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=141;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=130;
+		};
+		class Item14
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.5058,4.0014391,3419.905};
+						angles[]={0,3.1541028,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-3 [ Trap ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=143;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.46088,4.0014391,3419.9475};
+						angles[]={0,3.1541066,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-3 [ Sideways ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=144;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.3017,4.0014391,3422.1516};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=145;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.42865,4.0014391,3421.9968};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=146;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.42719,4.0014391,3422.0876};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio11";
+						description="Assault Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=147;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.31244,4.0014391,3420.1965};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=148;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.46478,4.0014391,3419.9934};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=149;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.34662,4.0014391,3423.9373};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=150;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.29877,4.0014391,3423.9202};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=151;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.35492,4.0014391,3423.9602};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=152;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.28314,4.0014391,3421.9441};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=153;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=142;
+		};
+		class Item15
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.08588,4.0014391,3419.9993};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=155;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.04486,4.0014391,3420.0393};
+						angles[]={0,3.1540892,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-4 [ Andromeda ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=156;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.07367,4.0014391,3422.0061};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=157;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.04388,4.0014391,3421.8772};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=158;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.2016,4.0014391,3422.0237};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio12";
+						description="Assault Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=159;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={304.19427,4.0014391,3419.9055};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=160;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.11566,4.0014391,3419.9875};
+						angles[]={0,3.1540892,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-4 [ Asher ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=161;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={310.14838,4.0014391,3424.0525};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=162;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={308.10101,4.0014391,3424.0344};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=163;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={306.15814,4.0014391,3424.0745};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=164;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={304.00629,4.0014391,3422.0701};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=165;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=154;
+		};
+		class Item16
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=48;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.93549,4.0014391,3432.1516};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=167;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.83148,4.0014391,3432.2473};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=168;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={288.03217,4.0014391,3432.1868};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=169;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.93451,4.0014391,3430.3435};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=170;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.74115,4.0014391,3428.2864};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=171;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.94135,4.0014391,3428.2268};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=172;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.84515,4.0014391,3428.1926};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=173;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.54291,4.0014391,3426.3201};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=174;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.74506,4.0014391,3426.2634};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=175;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.64642,4.0014391,3426.2273};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=176;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.55023,4.0014391,3424.2048};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=177;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item11
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.75092,4.0014391,3424.1462};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=178;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item12
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.65472,4.0014391,3424.1096};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=179;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item13
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.53168,4.0014391,3422.3171};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=180;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item14
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.73334,4.0014391,3422.2576};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=181;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item15
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.63568,4.0014391,3422.2239};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=182;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item16
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.53949,4.0014391,3420.2};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=183;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item17
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.7392,4.0014391,3420.1418};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=184;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item18
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.64301,4.0014391,3420.1077};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=185;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item19
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.4931,4.0014391,3418.2634};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=186;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item20
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.6933,4.0014391,3418.2063};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=187;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item21
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.59808,4.0014391,3418.1687};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=188;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item22
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.49945,4.0014391,3416.1487};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=189;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item23
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.70111,4.0014391,3416.0876};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=190;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item24
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.60345,4.0014391,3416.053};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=191;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item25
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.7309,4.0014391,3410.0505};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=192;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item26
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.63519,4.0014391,3410.0154};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=193;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item27
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.4848,4.0014391,3408.1692};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=194;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item28
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.68695,4.0014391,3408.1096};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=195;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item29
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.58978,4.0014391,3408.075};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=196;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item30
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.49261,4.0014391,3406.052};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=197;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item31
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.6933,4.0014391,3405.9954};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=198;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item32
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.5976,4.0014391,3405.9592};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=199;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item33
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.54291,4.0014391,3414.113};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=200;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item34
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.74213,4.0014391,3414.054};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=201;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item35
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.64691,4.0014391,3414.0164};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=202;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item36
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.52484,4.0014391,3412.2234};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=203;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item37
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.72504,4.0014391,3412.1648};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=204;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item38
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.62933,4.0014391,3412.1296};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=205;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item39
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.5307,4.0014391,3410.1082};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=206;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item40
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.38373,4.0014391,3402.6838};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=207;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item41
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.58344,4.0014391,3402.6223};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=208;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item42
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.48773,4.0014391,3402.5886};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=209;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item43
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.54828,4.0014391,3404.4753};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=210;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item44
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={287.74896,4.0014391,3404.4148};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=211;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item45
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.65277,4.0014391,3404.3801};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=212;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item46
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={289.73529,4.0014391,3430.4021};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=213;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item47
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={291.83832,4.0014391,3430.3074};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=214;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=166;
+		};
+		class Item17
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.29974,4.0014391,3399.8811};
+						angles[]={0,6.2541142,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pio17";
+						description="ARC Commander";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=216;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.44867,4.0014391,3399.6877};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio18";
+						description="ARC RT [ Enginikts ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=217;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=215;
+		};
+		class Item18
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=3;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.37006,4.0014391,3397.3044};
+						angles[]={0,6.2541161,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio19";
+						description="ARC Trooper Krayt [ King ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=219;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.44183,4.0014391,3397.3528};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio20";
+						description="ARC Trooper Krayt [ Crow ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=220;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.64545,4.0014391,3397.2756};
+						angles[]={0,6.2541142,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio20_1";
+						description="ARC Trooper Krayt [ Salvo ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=221;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=218;
+		};
+		class Item19
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=3;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={334.11957,4.0014391,3394.7932};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio21";
+						description="ARC Trooper Malachor [ Gregor ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=223;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={336.04584,4.0014391,3394.6599};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio22";
+						description="ARC Trooper Malachor [ Zora ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=224;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={338.68353,4.0014391,3394.8484};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio22_1";
+						description="ARC Trooper Malachor [ Raptor ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=225;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=222;
+		};
+		class Item20
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={356.02582,4.0014391,3404.1995};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot01";
+						description="Squadron Commander [ White ] Razor 1-6";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501raven";
+						};
+					};
+					id=227;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={354.06293,4.0014391,3404.2874};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot02";
+						description="Squadron Sub-Commander [ Scuba ] Razor 1-7";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
+						};
+					};
+					id=228;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=226;
+		};
+		class Item21
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={352.22504,4.0014391,3404.5134};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot03";
+						description="Pilot Razor 1-1 [ Canik ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=230;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={350.28705,4.0014391,3404.5403};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot04";
+						description="Co-Pilot Razor 1-1  [ Ox ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=231;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={348.61469,4.0014391,3404.3835};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot05";
+						description="Pilot Razor 1-1 [ Delta ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=232;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={346.53265,4.0014391,3404.5603};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot06";
+						description="Co-Pilot Razor 1-1 [ Dalmoran ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=233;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=229;
+		};
+		class Item22
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={352.41498,4.0014391,3406.4451};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot07";
+						description="Pilot Razor 1-2 [ Namenai ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=235;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={350.4975,4.0014391,3406.3679};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						skill=0.60677725;
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot08";
+						description="Co-Pilot Razor 1-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=236;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={348.72894,4.0014391,3406.2849};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot09";
+						description="Pilot Razor 1-2 [ Zena ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=237;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={346.66986,4.0014391,3406.2952};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot10";
+						description="Co-Pilot Razor 1-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=238;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=234;
+		};
+		class Item23
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={352.4848,4.0014391,3408.5994};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot11";
+						description="Pilot Razor 2-1 [ Hart ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=240;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={350.64984,4.0014391,3408.5486};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot12";
+						description="Co-Pilot Razor 2-1  [ Fire ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=241;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={348.69965,4.0014391,3408.6384};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot13";
+						description="Pilot Razor 2-1   [ Glue ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=242;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={346.56244,4.0014391,3408.4973};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot14";
+						description="Co-Pilot Razor 2-1 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=243;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=239;
+		};
+		class Item24
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={352.4516,4.0014391,3411.0066};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot15";
+						description="Pilot Razor 2-2 [ Charmer ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=245;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={350.41351,4.0014391,3411.0784};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot16";
+						description="Co-Pilot  Razor 2-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=246;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={348.44086,4.0014391,3411.0066};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot17";
+						description="Pilot  Razor 2-2  [ Kitti ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=247;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={346.5639,4.0014391,3411.0085};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot18";
+						description="Co-Pilot Razor 2-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=248;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=244;
+		};
+		class Item25
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={352.22601,4.0014391,3413.1643};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot19";
+						description="Flight Leader Lightning 1-1 [ Jackson ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=250;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={350.34808,4.0014391,3413.1658};
+						angles[]={0,3.1235197,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot20";
+						description="Rear Gunner Lightning 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=251;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=249;
+		};
+		class Item26
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={348.18793,4.0014391,3413.1023};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot21";
+						description="Pilot Lightning 1-2 [ Roadboy ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=253;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={346.31195,4.0014391,3413.1038};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot22";
+						description="Rear Gunner Lightning 1-2 [ Bas ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=254;
+					type="SWOP_501_pilot";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=252;
+		};
+		class Item27
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.58344,4.0319872,3388.6384};
+						angles[]={0,6.2527113,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						description="Airborne Commander Acklay 1-6 [ Angel ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=256;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.030548096;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.66449,4.0319872,3388.6594};
+						angles[]={0,6.250216,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="SERGEANT";
+						description="Airborne Sergeant-Major Acklay 1-7 [ Whiskers ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=257;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.030548096;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={322.59808,4.0319872,3388.6892};
+						angles[]={0,6.2644567,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon RT Acklay 1-Romeo [ Earthknite]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=258;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.030548096;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={324.55609,4.0319872,3388.7371};
+						angles[]={0,6.2582612,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon Medic Acklay 1-Mike [ Calo ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=259;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.030548096;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=255;
+			atlOffset=0.030548096;
+		};
+		class Item28
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.32025,4.0014391,3403.9602};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Ackly 1-1 [ Rook ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=261;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.33148,4.0014391,3404.1155};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-1 [ Puro ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=262;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.33344,4.0014391,3405.9856};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="RTO Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=263;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.03168,4.0014391,3405.8708};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=264;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.18549,4.0014391,3405.9622};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09_1";
+						description="Assault Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=265;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={294.33734,4.0014391,3403.9915};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=266;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.34271,4.0014391,3404.0383};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-1 [ Lupus ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=267;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.31586,4.0014391,3408.24};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=268;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.26849,4.0014391,3408.1628};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=269;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.32513,4.0014391,3408.1443};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=270;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={294.12347,4.0014391,3405.8567};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=271;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=260;
+		};
+		class Item29
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.3056,4.0014391,3412.0447};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Ackly 1-2 [ Lava ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=273;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.20648,4.0014391,3411.7751};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-2 [ Killjoy ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=274;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.31049,4.0014391,3413.8567};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="RTO Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=275;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.00775,4.0014391,3413.7424};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=276;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.16156,4.0014391,3413.8337};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09_2";
+						description="Assault Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=277;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={294.29437,4.0014391,3411.9651};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=278;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.16986,4.0014391,3412.0134};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-2 [ Jan ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=279;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.29047,4.0014391,3416.1121};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=280;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.2431,4.0014391,3416.0349};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=281;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.30072,4.0014391,3416.0159};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=282;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={294.08002,4.0014391,3413.8318};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=283;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=272;
+		};
+		class Item30
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.3056,4.0014391,3418.8992};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Ackly 1-3 [ Bruiser ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=285;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.20648,4.0014391,3418.6292};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-3 [ Kaser ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=286;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.31049,4.0014391,3420.7112};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="RTO Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=287;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.00775,4.0014391,3420.5974};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=288;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.16156,4.0014391,3420.6882};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09_3";
+						description="Assault Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=289;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={294.29486,4.0014391,3418.8196};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=290;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.16986,4.0014391,3418.8684};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-3 [ Anton ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=291;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={300.29047,4.0014391,3422.9666};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=292;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={298.24261,4.0014391,3422.8894};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=293;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={296.30072,4.0014391,3422.8704};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=294;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={294.07953,4.0014391,3420.6863};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=295;
+					type="SWOP_Clonetrooper_a";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=284;
+		};
+		class Item31
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=5;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={314.914,4.0014391,3385.5818};
+						angles[]={0,6.2242751,0};
+					};
+					side="West";
+					flags=7;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a2";
+						description="Zeus Operator";
+						isPlayable=1;
+					};
+					id=297;
+					type="SWOP_501_Appo";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={316.82367,4.0014391,3385.5872};
+						angles[]={0,6.2571487,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a4";
+						description="Zeus Operator ";
+						isPlayable=1;
+					};
+					id=298;
+					type="SWOP_501_Appo";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={318.85297,4.0014391,3385.4817};
+						angles[]={0,6.1628823,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a3";
+						description="Zeus Operator";
+						isPlayable=1;
+					};
+					id=299;
+					type="SWOP_501_Appo";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={323.03754,4.01859,3385.5603};
+						angles[]={0,0.0206753,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a6";
+						description="Zeus Operator [ Reserverd for Senior Zeus ]";
+						isPlayable=1;
+					};
+					id=300;
+					type="SWOP_501_Appo";
+					atlOffset=0.017150879;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={320.99896,4.0014391,3385.4539};
+						angles[]={0,6.2242799,0};
+					};
+					side="West";
+					flags=5;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a5";
+						description="Zeus Operator [ Reserverd for Head Zeus ]";
+						isPlayable=1;
+					};
+					id=301;
+					type="SWOP_501_Appo";
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=296;
+		};
+		class Item32
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={289.50629,3.5268509,3466.3181};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				disableSimulation=1;
+			};
+			id=302;
+			type="Land_OPTRE_catwalk_helipad";
+			atlOffset=-0.47314906;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item33
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={321.19525,3.5268509,3466.3181};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				disableSimulation=1;
+			};
+			id=303;
+			type="Land_OPTRE_catwalk_helipad";
+			atlOffset=-0.47314906;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item34
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={352.86078,3.5268509,3466.3181};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				disableSimulation=1;
+			};
+			id=304;
+			type="Land_OPTRE_catwalk_helipad";
+			atlOffset=-0.47314906;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item35
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={321.64154,5.8551025,3446.8943};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				init="call{scriptlaunch=this execVM ""vicSpawner.sqf"";}";
+				name="Selector";
+				disableSimulation=1;
+			};
+			id=305;
+			type="SWOP_ConsoleEngineering";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item36
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={324.32123,4.5838256,3445.386};
+				angles[]={0,2.5390003,0};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				init="call{scriptlaunch=this execVM ""padSelector.sqf"";}";
+				disableSimulation=1;
+			};
+			id=306;
+			type="SWOP_controlPanelLarge";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item37
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={288.34906,4.5797725,3386.5051};
+				angles[]={0,1.5570122,0};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				name="pilotsLObox";
+			};
+			id=307;
+			type="SWOP_Land_crate_scarifB";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item38
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={288.15228,4.5797725,3394.5349};
+				angles[]={0,1.5424149,0};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				name="loadOutbox";
+			};
+			id=308;
+			type="SWOP_Land_crate_scarif2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item39
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={289.65424,4.0452385,3467.2561};
+				angles[]={0,3.1415927,0};
+			};
+			side="Empty";
+			class Attributes
+			{
+				name="pad_left";
+				disableSimulation=1;
+			};
+			id=309;
+			type="Land_HelipadEmpty_F";
+			atlOffset=0.045238495;
+		};
+		class Item40
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={321.3432,4.0452385,3467.2561};
+				angles[]={0,3.1415927,0};
+			};
+			side="Empty";
+			class Attributes
+			{
+				name="pad_middle";
+				disableSimulation=1;
+			};
+			id=310;
+			type="Land_HelipadEmpty_F";
+			atlOffset=0.045238495;
+		};
+		class Item41
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={353.00922,4.0452385,3467.2561};
+				angles[]={0,3.1415927,0};
+			};
+			side="Empty";
+			class Attributes
+			{
+				name="pad_right";
+				disableSimulation=1;
+			};
+			id=311;
+			type="Land_HelipadEmpty_F";
+			atlOffset=0.045238495;
+		};
+		class Item42
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={288.36029,4.746242,3390.1682};
+				angles[]={-0,6.2712889,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				name="medicsLObox";
+			};
+			id=312;
+			type="Medical_bed";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item43
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={316.93451,4.6961875,3402.2839};
+				angles[]={-0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=313;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item44
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={310.02484,4.6961875,3402.3718};
+				angles[]={-0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=314;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item45
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={321.03412,4.6961875,3402.2268};
+				angles[]={-0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=315;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item46
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={326.12152,4.6961875,3402.3401};
+				angles[]={-0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=316;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item47
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={327.14301,4.9867773,3382.5515};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=317;
+			type="Land_barricada";
+		};
+		class Item48
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={323.15179,4.9867773,3382.533};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=318;
+			type="Land_barricada";
+		};
+		class Item49
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={319.15717,4.9867773,3382.5261};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=319;
+			type="Land_barricada";
+		};
+		class Item50
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={335.16351,4.9867773,3382.5232};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=320;
+			type="Land_barricada";
+		};
+		class Item51
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={339.16937,4.9867773,3382.5134};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=321;
+			type="Land_barricada";
+		};
+		class Item52
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={343.09906,4.9867773,3382.4939};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=322;
+			type="Land_barricada";
+		};
+		class Item53
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={303.20844,4.9867773,3382.5818};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=323;
+			type="Land_barricada";
+		};
+		class Item54
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={299.20892,4.9867773,3382.5881};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=324;
+			type="Land_barricada";
+		};
+		class Item55
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={295.21771,4.9867773,3382.5696};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=325;
+			type="Land_barricada";
+		};
+		class Item56
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={291.22308,4.9867773,3382.5627};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=326;
+			type="Land_barricada";
+		};
+		class Item57
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={307.22943,4.9867773,3382.5593};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=327;
+			type="Land_barricada";
+		};
+		class Item58
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={311.23529,4.9867773,3382.5496};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=328;
+			type="Land_barricada";
+		};
+		class Item59
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={315.16498,4.9867773,3382.5305};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=329;
+			type="Land_barricada";
+		};
+		class Item60
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={359.02142,4.9867773,3382.5168};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=330;
+			type="Land_barricada";
+		};
+		class Item61
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={355.02191,4.9867773,3382.5232};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=331;
+			type="Land_barricada";
+		};
+		class Item62
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={351.0307,4.9867773,3382.5046};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=332;
+			type="Land_barricada";
+		};
+		class Item63
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={347.03607,4.9867773,3382.4978};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=333;
+			type="Land_barricada";
+		};
+		class Item64
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={363.04242,4.9867773,3382.4949};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=334;
+			type="Land_barricada";
+		};
+		class Item65
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={367.04828,4.9867773,3382.4851};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=335;
+			type="Land_barricada";
+		};
+		class Item66
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={275.27582,4.9867773,3382.6277};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=336;
+			type="Land_barricada";
+		};
+		class Item67
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={279.29681,4.9867773,3382.6057};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=337;
+			type="Land_barricada";
+		};
+		class Item68
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={283.30267,4.9867773,3382.5959};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=338;
+			type="Land_barricada";
+		};
+		class Item69
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={287.23236,4.9867773,3382.5764};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=339;
+			type="Land_barricada";
+		};
+		class Item70
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={331.14252,4.9867773,3382.5452};
+				angles[]={-0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=340;
+			type="Land_barricada";
+		};
+		class Item71
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={340.70746,7.6259995,3507.198};
+				angles[]={0,2.5477445,0};
+			};
+			id=341;
+			type="MCC_Module_settings";
+			atlOffset=3.6419895;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="defaultCASEnabled";
+					expression="_this setVariable ['defaultCASEnabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="timeAccel";
+					expression="_this setVariable ['timeAccel',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="defaultSupplyDropsEnabled";
+					expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="commanderConsole";
+					expression="_this setVariable ['commanderConsole',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="respawnOnGroupLeader";
+					expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="sync";
+					expression="_this setVariable ['sync',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="allowRTS";
+					expression="_this setVariable ['allowRTS',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="logistics";
+					expression="_this setVariable ['logistics',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="commanderConsoleShowGPS";
+					expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute9
+				{
+					property="sqlPDA";
+					expression="_this setVariable ['sqlPDA',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute10
+				{
+					property="respawnCinematic";
+					expression="_this setVariable ['respawnCinematic',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute11
+				{
+					property="deleteBody";
+					expression="_this setVariable ['deleteBody',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute12
+				{
+					property="t2t";
+					expression="_this setVariable ['t2t',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute13
+				{
+					property="squadDialog";
+					expression="_this setVariable ['squadDialog',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute14
+				{
+					property="messages";
+					expression="_this setVariable ['messages',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute15
+				{
+					property="respawnMenu";
+					expression="_this setVariable ['respawnMenu',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute16
+				{
+					property="artilleryComputer";
+					expression="_this setVariable ['artilleryComputer',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute17
+				{
+					property="commanderConsoleAI";
+					expression="_this setVariable ['commanderConsoleAI',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute18
+				{
+					property="commanderConsoleWP";
+					expression="_this setVariable ['commanderConsoleWP',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute19
+				{
+					property="saveGear";
+					expression="_this setVariable ['saveGear',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=20;
+			};
+		};
+		class Item72
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.51263,7.5814133,3520.8655};
+			};
+			id=342;
+			type="SWOP_DynamicVoiceModule";
+			atlOffset=4.1246853;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="SWOP_DynamicVoiceModule_voiceType";
+					expression="_this setVariable ['voiceType',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
+					expression="_this setVariable ['voiceTimeOutMin',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
+					expression="_this setVariable ['voiceTimeOutMax',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=60;
+						};
+					};
+				};
+				nAttributes=3;
+			};
+		};
+		class Item73
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.65717,7.5814133,3518.1252};
+			};
+			id=343;
+			type="SWOP_ModuleHelmetSounds";
+			atlOffset=3.9105213;
+		};
+		class Item74
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.44037,7.5814133,3522.7874};
+			};
+			id=344;
+			type="SWOP_ModuleTaunts";
+			atlOffset=4.3072968;
+		};
+		class Item75
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.72748,7.5810003,3502.9519};
+				angles[]={0,5.5113659,0};
+			};
+			id=345;
+			type="ACE_moduleAdvancedMedicalSettings";
+			atlOffset=3.5810003;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleAdvancedMedicalSettings_enableVehicleCrashes";
+					expression="_this setVariable ['enableVehicleCrashes',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleAdvancedMedicalSettings_consumeItem_SurgicalKit";
+					expression="_this setVariable ['consumeItem_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_moduleAdvancedMedicalSettings_enableAdvancedWounds";
+					expression="_this setVariable ['enableAdvancedWounds',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ACE_moduleAdvancedMedicalSettings_consumeItem_PAK";
+					expression="_this setVariable ['consumeItem_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useCondition_PAK";
+					expression="_this setVariable ['useCondition_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ACE_moduleAdvancedMedicalSettings_medicSetting_PAK";
+					expression="_this setVariable ['medicSetting_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="ACE_moduleAdvancedMedicalSettings_medicSetting_SurgicalKit";
+					expression="_this setVariable ['medicSetting_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="ACE_moduleAdvancedMedicalSettings_healHitPointAfterAdvBandage";
+					expression="_this setVariable ['healHitPointAfterAdvBandage',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useLocation_SurgicalKit";
+					expression="_this setVariable ['useLocation_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute9
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useCondition_SurgicalKit";
+					expression="_this setVariable ['useCondition_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute10
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useLocation_PAK";
+					expression="_this setVariable ['useLocation_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute11
+				{
+					property="ACE_moduleAdvancedMedicalSettings_enableFor";
+					expression="_this setVariable ['enableFor',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute12
+				{
+					property="ACE_moduleAdvancedMedicalSettings_painIsOnlySuppressed";
+					expression="_this setVariable ['painIsOnlySuppressed',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=13;
+			};
+		};
+		class Item76
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.67474,7.6000004,3507.1199};
+				angles[]={0,1.7759248,0};
+			};
+			id=346;
+			type="ACE_moduleBasicMedicalSettings";
+			atlOffset=3.6055996;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleBasicMedicalSettings_medicSetting_basicEpi";
+					expression="_this setVariable ['medicSetting_basicEpi',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleBasicMedicalSettings_useLocation_basicEpi";
+					expression="_this setVariable ['useLocation_basicEpi',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item77
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={340.73334,7.5814133,3514.9417};
+			};
+			id=347;
+			type="ace_captives_moduleSettings";
+			atlOffset=3.8942041;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ace_captives_moduleSettings_requireSurrender";
+					expression="_this setVariable ['requireSurrender',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ace_captives_moduleSettings_allowHandcuffOwnSide";
+					expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ace_captives_moduleSettings_allowSurrender";
+					expression="_this setVariable ['allowSurrender',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ace_captives_moduleSettings_requireSurrenderAi";
+					expression="_this setVariable ['requireSurrenderAi',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item78
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={328.72357,7.5953751,3511.1057};
+				angles[]={0,3.1410341,0};
+			};
+			id=348;
+			type="ACE_moduleCargoSettings";
+			atlOffset=3.6109035;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleCargoSettings_enable";
+					expression="_this setVariable ['enable',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleCargoSettings_paradropTimeCoefficent";
+					expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="2.5";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item79
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={336.69427,7.6569996,3514.9807};
+			};
+			id=349;
+			type="ACE_ModuleExplosive";
+			atlOffset=3.9048243;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_ModuleExplosive_RequireSpecialist";
+					expression="_this setVariable ['RequireSpecialist',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_ModuleExplosive_PunishNonSpecialists";
+					expression="_this setVariable ['PunishNonSpecialists',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_ModuleExplosive_ExplodeOnDefuse";
+					expression="_this setVariable ['ExplodeOnDefuse',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=3;
+			};
+		};
+		class Item80
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={335.99017,7.7389221,3503.1975};
+			};
+			id=350;
+			type="acex_fortify_setupModule";
+			atlOffset=3.7389221;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_fortify_setupModule_AddToolItem";
+					expression="_this setVariable ['AddToolItem',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_fortify_setupModule_Budget";
+					expression="_this setVariable ['Budget',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=-1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_fortify_setupModule_Side";
+					expression="_this setVariable ['Side',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_fortify_setupModule_Preset";
+					expression="_this setVariable ['Preset',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item81
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={336.68646,7.5810003,3518.4939};
+			};
+			id=351;
+			type="ACE_ModuleFriendlyFire";
+			atlOffset=4.0476737;
+		};
+		class Item82
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={314.914,4,3365.5549};
+				angles[]={-0,5.9089646,0};
+			};
+			id=352;
+			type="ModuleCurator_F";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a2";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item83
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={318.93402,4,3365.428};
+				angles[]={-0,5.908957,0};
+			};
+			id=353;
+			type="ModuleCurator_F";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a3";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item84
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={316.69867,4,3365.4578};
+				angles[]={-0,5.908957,0};
+			};
+			id=354;
+			type="ModuleCurator_F";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a4";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item85
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={322.5639,4,3365.343};
+				angles[]={-0,5.9089646,0};
+			};
+			id=355;
+			type="ModuleCurator_F";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a6";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item86
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={320.97162,4,3365.4006};
+				angles[]={-0,5.9089646,0};
+			};
+			id=356;
+			type="ModuleCurator_F";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a5";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item87
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={336.75677,7.7470322,3499.0432};
+				angles[]={0,1.7759193,0};
+			};
+			id=357;
+			type="acex_headless_module";
+			atlOffset=3.7470322;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item88
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={334.76654,7.6334457,3499.0764};
+				angles[]={0,1.7759193,0};
+			};
+			id=358;
+			type="acex_headless_module";
+			atlOffset=3.6334457;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item89
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.60248,7.6880264,3499.1018};
+				angles[]={0,1.7759193,0};
+			};
+			id=359;
+			type="acex_headless_module";
+			atlOffset=3.6880264;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item90
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={330.73138,7.6377029,3499.1252};
+				angles[]={0,1.7759193,0};
+			};
+			id=360;
+			type="acex_headless_module";
+			atlOffset=3.6377029;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item91
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={330.81537,7.5740433,3497.0178};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC1_1";
+			isPlayable=1;
+			id=361;
+			type="HeadlessClient_F";
+			atlOffset=3.5740433;
+		};
+		class Item92
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.58099,7.6057968,3496.9963};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC2_1";
+			isPlayable=1;
+			id=362;
+			type="HeadlessClient_F";
+			atlOffset=3.6057968;
+		};
+		class Item93
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={334.79193,7.6292038,3497.0198};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC3_1";
+			isPlayable=1;
+			id=363;
+			type="HeadlessClient_F";
+			atlOffset=3.6292038;
+		};
+		class Item94
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={336.80365,7.5970383,3497.0081};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC4_1";
+			isPlayable=1;
+			id=364;
+			type="HeadlessClient_F";
+			atlOffset=3.5970383;
+		};
+		class Item95
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.65863,7.643425,3515.0808};
+				angles[]={0,1.7759248,0};
+			};
+			id=365;
+			type="ACE_moduleMedicalMenuSettings";
+			atlOffset=3.7872245;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleMedicalMenuSettings_allow";
+					expression="_this setVariable ['allow',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item96
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={332.7265,7.5810003,3511.137};
+				angles[]={0,5.5113659,0};
+			};
+			id=366;
+			type="ACE_moduleMedicalSettings";
+			atlOffset=3.6066852;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleMedicalSettings_litterCleanUpDelay";
+					expression="_this setVariable ['litterCleanUpDelay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=600;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleMedicalSettings_enableScreams";
+					expression="_this setVariable ['enableScreams',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_moduleMedicalSettings_preventInstaDeath";
+					expression="_this setVariable ['preventInstaDeath',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ACE_moduleMedicalSettings_bleedingCoefficient";
+					expression="_this setVariable ['bleedingCoefficient',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ACE_moduleMedicalSettings_increaseTrainingInLocations";
+					expression="_this setVariable ['increaseTrainingInLocations',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ACE_moduleMedicalSettings_enableUnconsciousnessAI";
+					expression="_this setVariable ['enableUnconsciousnessAI',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="ACE_moduleMedicalSettings_remoteControlledAI";
+					expression="_this setVariable ['remoteControlledAI',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="ACE_moduleMedicalSettings_painCoefficient";
+					expression="_this setVariable ['painCoefficient',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="ACE_moduleMedicalSettings_AIDamageThreshold";
+					expression="_this setVariable ['AIDamageThreshold',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute9
+				{
+					property="ACE_moduleMedicalSettings_playerDamageThreshold";
+					expression="_this setVariable ['playerDamageThreshold',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute10
+				{
+					property="ACE_moduleMedicalSettings_level";
+					expression="_this setVariable ['level',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				class Attribute11
+				{
+					property="ACE_moduleMedicalSettings_allowLitterCreation";
+					expression="_this setVariable ['allowLitterCreation',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute12
+				{
+					property="ACE_moduleMedicalSettings_keepLocalSettingsSynced";
+					expression="_this setVariable ['keepLocalSettingsSynced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute13
+				{
+					property="ACE_moduleMedicalSettings_medicSetting";
+					expression="_this setVariable ['medicSetting',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=14;
+			};
+		};
+		class Item97
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={328.65668,7.5024185,3503.1648};
+				angles[]={0,3.1410341,0};
+			};
+			id=367;
+			type="ACE_moduleRearmSettings";
+			atlOffset=3.5024185;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleRearmSettings_level";
+					expression="_this setVariable ['level',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleRearmSettings_supply";
+					expression="_this setVariable ['supply',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item98
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={328.80365,7.5794144,3507.1096};
+				angles[]={0,3.1410341,0};
+			};
+			id=368;
+			type="ACE_moduleRefuelSettings";
+			atlOffset=3.5849624;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleRefuelSettings_rate";
+					expression="_this setVariable ['rate',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=500;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleRefuelSettings_hoseLength";
+					expression="_this setVariable ['hoseLength',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=20;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item99
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={328.76654,7.6240005,3515.2209};
+			};
+			id=369;
+			type="ACE_moduleRepairSettings";
+			atlOffset=3.6861475;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleRepairSettings_fullRepairLocation";
+					expression="_this setVariable ['fullRepairLocation',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleRepairSettings_engineerSetting_fullRepair";
+					expression="_this setVariable ['engineerSetting_fullRepair',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_moduleRepairSettings_engineerSetting_Repair";
+					expression="_this setVariable ['engineerSetting_Repair',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ACE_moduleRepairSettings_consumeItem_ToolKit";
+					expression="_this setVariable ['consumeItem_ToolKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ACE_moduleRepairSettings_repairDamageThreshold";
+					expression="_this setVariable ['repairDamageThreshold',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0.60000002;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ACE_moduleRepairSettings_wheelRepairRequiredItems";
+					expression="_this setVariable ['wheelRepairRequiredItems',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="ACE_moduleRepairSettings_repairDamageThreshold_Engineer";
+					expression="_this setVariable ['repairDamageThreshold_Engineer',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0.40000001;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="ACE_moduleRepairSettings_engineerSetting_Wheel";
+					expression="_this setVariable ['engineerSetting_Wheel',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="ACE_moduleRepairSettings_addSpareParts";
+					expression="_this setVariable ['addSpareParts',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=9;
+			};
+		};
+		class Item100
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={336.63959,7.6014786,3507.219};
+				angles[]={0,1.7759136,0};
+			};
+			name="respawn_1";
+			id=370;
+			type="ACE_ModuleRespawn";
+			atlOffset=3.6114786;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
+					expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_ModuleRespawn_SavePreDeathGear";
+					expression="_this setVariable ['SavePreDeathGear',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item101
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={336.72357,7.6343002,3511.0549};
+				angles[]={0,3.1410289,0};
+			};
+			id=371;
+			type="ACEX_ModuleSitting";
+			atlOffset=3.6948404;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACEX_ModuleSitting_enable";
+					expression="_this setVariable ['enable',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item102
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={340.69232,7.5814133,3511.1956};
+			};
+			id=372;
+			type="ace_zeus_moduleSettings";
+			atlOffset=3.7196205;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ace_zeus_moduleSettings_remoteWind";
+					expression="_this setVariable ['remoteWind',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ace_zeus_moduleSettings_zeusAscension";
+					expression="_this setVariable ['zeusAscension',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ace_zeus_moduleSettings_radioOrdnance";
+					expression="_this setVariable ['radioOrdnance',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ace_zeus_moduleSettings_revealMines";
+					expression="_this setVariable ['revealMines',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ace_zeus_moduleSettings_zeusBird";
+					expression="_this setVariable ['zeusBird',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ace_zeus_moduleSettings_autoAddObjects";
+					expression="_this setVariable ['autoAddObjects',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=6;
+			};
+		};
+		class Item103
+		{
+			dataType="Marker";
+			position[]={319.41937,4,3399.7834};
+			name="respawn_1";
+			text="Spawn Area";
+			type="Select";
+			id=373;
+		};
+	};
+	class Connections
+	{
+		class LinkIDProvider
+		{
+			nextID=18;
+		};
+		class Links
+		{
+			items=18;
+			class Item0
+			{
+				linkID=0;
+				item0=274;
+				item1=332;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item1
+			{
+				linkID=1;
+				item0=275;
+				item1=334;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item2
+			{
+				linkID=2;
+				item0=276;
+				item1=333;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item3
+			{
+				linkID=3;
+				item0=277;
+				item1=335;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item4
+			{
+				linkID=4;
+				item0=352;
+				item1=297;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item5
+			{
+				linkID=5;
+				item0=353;
+				item1=299;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item6
+			{
+				linkID=6;
+				item0=354;
+				item1=298;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item7
+			{
+				linkID=7;
+				item0=355;
+				item1=300;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item8
+			{
+				linkID=8;
+				item0=356;
+				item1=301;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item9
+			{
+				linkID=9;
+				item0=363;
+				item1=358;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item10
+			{
+				linkID=10;
+				item0=364;
+				item1=357;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item11
+			{
+				linkID=11;
+				item0=361;
+				item1=360;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item12
+			{
+				linkID=12;
+				item0=362;
+				item1=359;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item13
+			{
+				linkID=13;
+				item0=307;
+				item1=324;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item14
+			{
+				linkID=14;
+				item0=308;
+				item1=326;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item15
+			{
+				linkID=15;
+				item0=312;
+				item1=325;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item16
+			{
+				linkID=16;
+				item0=313;
+				item1=327;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item17
+			{
+				linkID=17;
+				item0=314;
+				item1=328;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+		};
+	};
+};

+ 173 - 0
Scripts/Klein's AI Loadbalancer/kleinToHCs.sqf

@@ -0,0 +1,173 @@
+/*
+ * kleinToHCs.sqf
+ *
+ * In the mission editor, name the Headless Clients "HC1", "HC2", "HC3" without the quotes
+ *
+ * In the mission init.sqf, call kleinToHCs.sqf with:
+ * execVM "kleinToHCs.sqf";
+ *
+ * It seems that the dedicated server and headless client processes never use more than 20-22% CPU each.
+ * With a dedicated server and 3 headless clients, that's about 88% CPU with 10-12% left over.  Far more efficient use of your processing power.
+ *
+ */
+    
+if (!isServer) exitWith {};
+
+diag_log "kleinToHCs: Started";
+
+waitUntil {!isNil "HC1_1"};
+waitUntil {!isNull HC1_1};
+
+_HC_ID = -1; // Will become the Client ID of HC
+_HC2_ID = -1; // Will become the Client ID of HC2
+_HC3_ID = -1; // Will become the Client ID of HC3
+rebalanceTimer = 60;  // Rebalance sleep timer in seconds
+cleanUpThreshold = 50; // Threshold of number of dead bodies + destroyed vehicles before forcing a clean up
+
+diag_log format["kleinToHCs: First pass will begin in %1 seconds", rebalanceTimer];
+
+while {true} do {
+  // Rebalance every rebalanceTimer seconds to avoid hammering the server
+  sleep rebalanceTimer;
+
+  // Do not enable load balancing unless more than one HC is present
+  // Leave this variable false, we'll enable it automatically under the right conditions  
+  _loadBalance = false;
+
+   // Get HC Client ID else set variables to null
+   try {
+    _HC_ID = owner HC1_1;
+
+    if (_HC_ID > 2) then {
+      diag_log format ["kleinToHCs: Found HC with Client ID %1", _HC_ID];
+    } else { 
+      diag_log "kleinToHCs: [WARN] HC disconnected";
+
+      HC1_1 = objNull;
+      _HC_ID = -1;
+    };
+  } catch { diag_log format ["kleinToHCs: [ERROR] [HC1_1] %1", _exception]; HC1_1 = objNull; _HC_ID = -1; };
+
+  // Get HC2 Client ID else set variables to null
+  if (!isNil "HC2_1") then {
+    try {
+      _HC2_ID = owner HC2_1;
+
+      if (_HC2_ID > 2) then {
+        diag_log format ["kleinToHCs: Found HC2 with Client ID %1", _HC2_ID];
+      } else { 
+        diag_log "kleinToHCs: [WARN] HC2 disconnected";
+        
+        HC2_1 = objNull;
+        _HC2_ID = -1;
+      };
+    } catch { diag_log format ["kleinToHCs: [ERROR] [HC2_1] %1", _exception]; HC2_1 = objNull; _HC2_ID = -1; };
+  };
+
+  // Get HC3 Client ID else set variables to null
+  if (!isNil "HC3_1") then {
+    try {
+      _HC3_ID = owner HC3_1;
+
+      if (_HC3_ID > 2) then {
+        diag_log format ["kleinToHCs: Found HC2 with Client ID %1", _HC3_ID];
+      } else { 
+        diag_log "kleinToHCs: [WARN] HC3 disconnected";
+        
+        HC3_1 = objNull;
+        _HC3_ID = -1;
+      };
+    } catch { diag_log format ["kleinToHCs: [ERROR] [HC3_1] %1", _exception]; HC3_1 = objNull; _HC3_ID = -1; };
+  };
+
+  // If no HCs present, wait for HC to rejoin
+  if ( (isNull HC1_1) && (isNull HC2_1) && (isNull HC3_1) ) then { waitUntil {!isNull HC1_1}; };  
+  
+  // Check to auto enable Round-Robin load balancing strategy
+  if ( (!isNull HC1_1 && !isNull HC2_1) || (!isNull HC1_1 && !isNull HC3_1) || (!isNull HC2_1 && !isNull HC3_1) ) then { _loadBalance = true; };
+  
+  if ( _loadBalance ) then {
+    diag_log "kleinToHCs: Starting load-balanced transfer of AI groups to HCs";
+  } else {
+    // No load balancing
+    diag_log "kleinToHCs: Starting transfer of AI groups to HC";
+  };
+
+  // Determine first HC to start with
+  _currentHC = 0;
+
+  if (!isNull HC1_1) then { _currentHC = 1; } else { 
+    if (!isNull HC2_1) then { _currentHC = 2; } else { _currentHC = 3; };
+  };
+
+  // Pass the AI
+  _numTransfered = 0;
+  {
+    _swap = true;
+
+    // If a player is in this group, don't swap to an HC
+    { if (isPlayer _x) then { _swap = false; }; } forEach (units _x);
+
+    // If load balance enabled, round robin between the HCs - else pass all to HC
+    if ( _swap ) then {
+      _rc = false;
+
+      if ( _loadBalance ) then {
+        switch (_currentHC) do {
+          case 1: { _rc = _x setGroupOwner _HC_ID; if (!isNull HC2_1) then { _currentHC = 2; } else { _currentHC = 3; }; };
+          case 2: { _rc = _x setGroupOwner _HC2_ID; if (!isNull HC3_1) then { _currentHC = 3; } else { _currentHC = 1; }; };
+          case 3: { _rc = _x setGroupOwner _HC3_ID; if (!isNull HC1_1) then { _currentHC = 1; } else { _currentHC = 2; }; };
+          default { diag_log format["kleinToHCs: [ERROR] No Valid HC to pass to.  _currentHC = %1", _currentHC]; };
+        };
+      } else {
+        switch (_currentHC) do {
+          case 1: { _rc = _x setGroupOwner _HC_ID; };
+          case 2: { _rc = _x setGroupOwner _HC2_ID; };
+          case 3: { _rc = _x setGroupOwner _HC3_ID; };
+          default { diag_log format["kleinToHCs: [ERROR] No Valid HC to pass to.  _currentHC = %1", _currentHC]; };
+        };
+      };
+
+      // If the transfer was successful, count it for accounting and diagnostic information
+      if ( _rc ) then { _numTransfered = _numTransfered + 1; };
+    };
+  } forEach (allGroups);
+
+  if (_numTransfered > 0) then {
+    // More accounting and diagnostic information
+
+    diag_log format ["kleinToHCs: Transfered %1 AI groups to HC(s)", _numTransfered];
+
+    _numHC = 0;
+    _numHC2 = 0;
+    _numHC3 = 0;
+
+    {
+      switch (owner ((units _x) select 0)) do {
+        case _HC_ID: { _numHC = _numHC + 1; };
+        case _HC2_ID: { _numHC2 = _numHC2 + 1; };
+        case _HC3_ID: { _numHC3 = _numHC3+ 1; };
+      };
+    } forEach (allGroups);
+
+    if (_numHC > 0) then { diag_log format ["kleinToHCs: %1 AI groups currently on HC1_1", _numHC]; };
+    if (_numHC2 > 0) then { diag_log format ["kleinToHCs: %1 AI groups currently on HC2_1", _numHC2]; };
+    if (_numHC3 > 0) then { diag_log format ["kleinToHCs: %1 AI groups currently on HC3_1", _numHC3]; };
+      
+    diag_log format ["kleinToHCs: %1 AI groups total across all HC(s)", (_numHC + _numHC2 + _numHC3)];
+  } else {
+    diag_log "kleinToHCs: No rebalance or transfers required this round";
+  };
+
+  // Force clean up dead bodies and destroyed vehicles
+  if (count allDead > cleanUpThreshold) then {
+    _numDeleted = 0;
+    {
+      deleteVehicle _x;
+
+      _numDeleted = _numDeleted + 1;
+    } forEach allDead;
+
+    diag_log format ["kleinToHCs: Cleaned up %1 dead bodies/destroyed vehicles", _numDeleted];
+  };
+};

+ 2 - 2
Scripts/init.sqf

@@ -24,8 +24,8 @@ _EndSplashScreen = {
 //////////LAAT C Monitor/////////////
 [] execVM "scripts\LAATCMonitor.sqf";
 /////////////////////////////////////
-//////////SCFramework////////////////
-//[] execVM "SCFramework\Init_SCFramework.SQF";
+//////////kleinToHCs////////////////
+[] execVM "kleinToHCs.sqf";
 /////////////////////////////////////
 ///////// Infatry Loadouts /////////
 // loadOutbox = Variable Name - A box/object - must have object down to work